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Releases: Bycob/world

Peace Unity Plugin, Serialization, and more!

12 Mar 23:42
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New version of World! Featuring:

  • Working Vulkan texture renderer for both Linux and Windows
  • Serialization of world configuration in json files, allowing to modify the world without having to recompile.
  • Caching of generated resources, for faster generation time, and world editing by 3rd party software
  • 2 tree generators, trees lods improved by a lot

And of course, introduction of Peace, a Unity plugin to generate procedural worlds directly in Editor.
This first version of the plugin includes parametrable infinite terrain generation and automatic texturing.

The Functional Release!

06 Mar 23:20
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  • No more memory issues ! You can explore the world as long as you want using no more than 2GB RAM.
  • World works with Unity!
  • Add a strong Vulkan backend to render procedural textures offline, and do plenty of other stuff
  • Add rocks and grass
  • A lot of minor improvements and small features added

And even more to come ;)

Smoother world

10 Mar 02:02
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  • Big improvements to the Collector API
  • Use the classic version of Perlin noise: better tiling
  • Ground texturing by height and slope
  • Add sea to World3D
  • Tree now have leaves and smoother trunks
  • Vkworld: work in progress, GPU procgen in the next version ?? :D

First release

17 Apr 21:02
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v0.1.0

First release of the World library

  • Extendable ground with level of details
  • Perlin noise
  • Terrain altitude texturing
  • Tree skeletton generation
  • 3D app to explore the world