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Default values for the function 'Move' + added Description #6

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4 changes: 2 additions & 2 deletions CharacterController2D.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,8 +60,8 @@ private void FixedUpdate()
}
}


public void Move(float move, bool crouch, bool jump)
//Function for the movement of the player; Crouching and jumping is turned off if not specified otherwise with a bool 'true'
public void Move(float move, bool crouch = false, bool jump = false)
{
// If crouching, check to see if the character can stand up
if (!crouch)
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