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Changelog and readme update
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Bpendragon committed Jan 6, 2022
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9 changes: 8 additions & 1 deletion CHANGELOG.md
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<!-- TOC -->

- [v2.0.0](#v200)
- [v1.4.3](#v143)
- [v1.4.2](#v142)
- [v1.4.1](#v141)
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<!-- /TOC -->


## v2.0.0
* Fully removed `ModData` file
* This should stop any "failed on GameLoop Save" issues.
* Technically a breaking change if you only played with v1.2.1 and earlier.
* Any save that played at least once with 1.3.x+ should be good to go.
## v1.4.3
* Added Hungarian Translation from [Martin66789](https://www.nexusmods.com/stardewvalley/users/27323031)
## v1.4.2
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## v1.3.3
* More stable method of using and converting ModData used.
* ModData is
* Fixed issue where upgrades would disapear on mod upgrade.
* Fixed issue where upgrades would disappear on mod upgrade.
* Fixed issue where the Wizard would not send letters as needed.

## v1.3.2
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -121,7 +121,7 @@ This mod exposes a single token `Bpendragon.GreenhouseSprinklers/GreenHouseLevel
* `"0"` - No Upgrades applied
* `"1"` - First Upgrade applied, in my visual updates this adds a "controller" near the outside door, and some Quality Sprinklers in the rafters
* `"2"` - Second Upgrade applied, rafter sprinklers upgraded to Iridium
* `"3"` - All upgrades applied. Adds a pipe from the controller into the ground (indicating that it's also running teh underground sprinklers)
* `"3"` - All upgrades applied. Adds a pipe from the controller into the ground (indicating that it's also running the underground sprinklers)

If you want to see visual updates in other mods/content packs, please ask those creators *nicely* to add the integration.

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