Pre - Release 24 (Application)
Pre-release
Pre-release
This version is out of date, download the latest version here.
Get corresponding item package here.
- New Items:
- Cube coloriser, for marking cubes to allow distinguishing between them.
- Static Half Panels
- Cold Light Strips
- Protruding Pedestal Button
- Connection Signage item variant
- Cube Cleaners
- Angled Block Corners
- Coop Player Droppers
- Gridded Wall
- Fix Speed Gel track playing when going through portals.
- Add a button to show the context menu (helps discoverability).
- Fix missing Repulsion Gel SFX indicator in music selector.
- Fix Hammer compilation crashes.
- Make Stylevars which appear in all styles appear in the 'All' section.
- Make Turrets shoot at Wheatley Monitors, when he's present.
- Change Palette file format (old files will convert). This allows any text to be used for palette names.
- Add Help menu with links and credits.
- Add in splash screen with screenshots when loading BEE2.
- Larger icons for music and elevator videos
- Fully support Coop in Aperture Tag in all Styles.
- In Coop, BEE triggers can be set to only activate when both players are inside.
- Add additional mode to Tag fizzlers which turns off one colour.
- Improved appearance of P1 cube and weighted buttons (fixing several bugs).
- Reduce size of P1 cubes to match P2 cubes.
- Add new editor models for Old Aperture fizzlers (based on August's TAG fizzler models).
- Improve design of BTS buttons.
- Fix some bugs with BEE Pellet emitter and catcher editor models.
- Increase number of holes in Clean Cutout Tiles.
- Add 50s style shape signage (this removes the random markings used).
- Random missing tiles for Overgrown buttons.
- Add glow to Excursion Funnels.
- Make Rexaura Cube Deflectors handle not having the 'Pellets Fizzle Cubes' stylevar enabled.