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wall/chall.yaml
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hints: | ||
- How do websites communicate with servers | ||
files: | ||
- src: #IDK |
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maybe provide unbundled.js or smth?
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The premise of the challenge is to make it to the safe square on the other side of the wall. This is a problem because as soon as the user makes any move, a wall spawns which blocks the user from reaching the safe square. As you look through the javascript or look at network connections, you can see that this game uses websockets. | ||
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Websockets are how the game communicates with the server, but you can a proxy, such as [Burp Suite](https://portswigger.net/burp), to intercept and change the messages before they reach the server. |
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Consider using this link instead https://portswigger.net/burp/communitydownload (more direct to download of the specific product)
also provide some information on how to build the app ( I see some webpack dependencies, not sure where/how to run the commands ) |
This would probably be more suitable as an easy chall for bcactf, or just used with lessons internally. I'm gonna leave this PR open until all the requested changes are finalized though. (Low priority) |
unplanned, closing to clean up the PR list |
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