Fix unregistered players teleport to spawn with unforced registration #1913
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Considering that I posted the same bug 4 years back (which was fixed on an old version), you should really consider that there are some servers, which do not force registration for players... since the whole test class is written only with forced registration in mind.
If you set teleportUnAuthToSpawn to true and also forceRegistration to false, unregistered players always end up at spawn, while they should not be altered by AuthMe and login like vanilla. Once you register that player it works perfectly fine.