- In this file i will analayse the project
- keypress events are triggered by the user pressing a key on the keyboard.
- each key has a unique code.
- each key will do a specific action when pressed.
- Digit1 > turn on and off when pressed > Asset41.png
- Digit2 > turn on and off when pressed > Asset44.png
- Digit3 > turn on and off when pressed > Asset42.png
- Digit4 > turn on and off when pressed > Asset51.png
- KeyH > turn on and off when pressed > High_Beam.png
- KeyL > turn on and off when pressed > Asset18.png
- Also if the status is Turned on Asset 18 should be blink up to the turned off!
- Digit5 > turn on and off when pressed > Asset39.png
- Digit6 > turn on and off when pressed > Asset32.png
- Digit7 > turn on and off when pressed > Asset40.png
- Digit8 > turn on and off when pressed > Asset30.png
- KeyY > turn on and off when pressed > Low_Beam.png
- KeyR > turn on and off when pressed > Asset34.png
- Also if the status is Turned on Asset 34 should be blink up to the turned off!
- KeyE > turn on and off when pressed > Asset51.png
- KeyF > turn on and off when pressed > Asset50.png
- KeyT > turn on and off when pressed > Asset38.png
- KeyY > turn on and off when pressed > Asset49.png
- KeyU > turn on and off when pressed > Asset46.png
- KeyI > turn on and off when pressed > Asset45.png
- KeyO > turn on and off when pressed > Asset48.png
- KeyG > turn on and off when pressed > Asset33.png
- KeyW > Arc should be grown around the gauge
- KeyS > Arc should be shrunk around the gauge
- KeyM > Arc should be grown from Half of the Gauge To Left origin
- KeyN > Arc should reduce the Gauge ARC and numerical values
- KeyJ > Arc should be grown from Half of the Gauge To Right origin
- KeyK > Arc should reduce the Gauge ARC and numerical values.
- if KeyZ > Gear Should be "D"
- KeyX > Gear Should be "N"
- KeyC > Gear Should be "R"
- KeyV > Gear Should be "P"