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NeoForge support & major library rewrite #15
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Depends on locally compiled version of ModsDotGroovy for neoforge mods.toml generation GroovyMC/ModsDotGroovy#25
…ring custom elements without needing a custom builder
We are relying on Arch-Looms `loom.platform` gradle property to set neoforge specifics correctly in the mods.groovy file
…per) Implement RegistryHelper onto AbstractRegister for easier api usages Add api to build and register custom EntityTypes - Add api to register entity spawn placements (unbounded from `Mob`) - Add api to register custom SpawnEgg items
Use DeferredHolder#create instead
Rename EntityBuilder -> EntityTypeBuilder
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Small registry method name refactors Bump NeoForge to 20.2.59-beta Fix SpawnEgg Mixin crashing on McForge
Move platform factory methods into their own class
…future ItemBuilders will inherit Add shortcut methods to ItemBuilder to register creative tabs Add api to remove previously registered creative tabs from ItemBuilders
Both Fabric & NeoForge now come with MixinExtras
Add basic tag utilities and platform specific tag api
Fixes NeoForge failing to load due to bad dependency version ranges
Remove old mcforge modloader methods
Migrate CreativeModeTab to having their own registry entry builder
…mod.json files This is due to recent NeoForge update v20.4.40 where the `mandatory` field is now deprecated and crashes on startup in dev neoforged/NeoForge@8786a13 This is more of and issue with MDG v1 but they have stated that v1 does not nor will support NeoForge. V2 does support NeoForge but is not yet publicly released, due to this we can no longer make use of MDG until v2 releases.
Add hooks into item builders to automatically generate item models
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Adds NeoForge support and rewrites the entire mod from the ground up
Depends on GroovyMC/ModsDotGroovy#25No longer locked behind the PR, while ModsDotGroovy V2 is not public, I have found a workaround to continue using V1 with NeoForge
ToDo