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[SD] Add missing Fire Shield Aura passive for c.9816
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Currently does not work, supposedly due to his fire immunity (schoolimmune 4)
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AnonXS committed Sep 30, 2023
1 parent 23b4541 commit f01ccb9
Showing 1 changed file with 3 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ enum
// Intro spells
SPELL_ENCAGE_EMBERSEER = 15281, // cast by Blackhand Incarcerator

SPELL_FIRE_SHIELD = 13376, // not sure what's the purpose of this
SPELL_FIRE_SHIELD = 13377,
SPELL_DESPAWN_EMBERSEER = 16078, // not sure what's the purpose of this
SPELL_FREEZE_ANIM = 16245, // not sure what's the purpose of this
SPELL_FULL_STRENGHT = 16047,
Expand Down Expand Up @@ -76,6 +76,8 @@ struct boss_pyroguard_emberseerAI : public ScriptedAI

m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNINTERACTIBLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PLAYER);

DoCastSpellIfCan(m_creature, SPELL_FIRE_SHIELD, CAST_TRIGGERED | CAST_AURA_NOT_PRESENT);
}

void JustDied(Unit* /*pKiller*/) override
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