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ENS v0.6

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@AncientEntity AncientEntity released this 18 Jul 06:38
· 44 commits to master since this release

This update has some great optimization & improvements.

  • Clients now send packets over the network via a seperate thread, greatly improving the networking speeds & capabilities
  • AnimationNetworker is complete, it'll automatically sync animations over the network.
    - Only updates 15 times per second based on the delay on line 119. Can be raised/lowered to your liking. Planning on having more options
    for customizing it without having to actually edit the code...
  • OnValueChangeMethod/OnRPCMethods has been added to both RPCs/NetworkFields for when you need something to run right away and a Start()/Awake()/Etc cant add a listener to OnValueChange before it gets ran.
  • General Bug Fixes