ENS v0.6
This update has some great optimization & improvements.
- Clients now send packets over the network via a seperate thread, greatly improving the networking speeds & capabilities
- AnimationNetworker is complete, it'll automatically sync animations over the network.
- Only updates 15 times per second based on the delay on line 119. Can be raised/lowered to your liking. Planning on having more options
for customizing it without having to actually edit the code... - OnValueChangeMethod/OnRPCMethods has been added to both RPCs/NetworkFields for when you need something to run right away and a Start()/Awake()/Etc cant add a listener to OnValueChange before it gets ran.
- General Bug Fixes