ATTENTION
The latest update made changes to game files and DLLs.
- If you are making mods, make sure that the resources you are working with have not been changed, it is better to export them again and transfer your changes.
- If you are a developer, be sure to delete the
\BepInEx\unhollowed
folder before building the project
Installation:
- Unpack BepInEx_UnityIL2CPP_x64_3a54f7e_6.0.0-be.571 into the game folder.
- Unpack one of the archives into the game folder:
If you are already using BepInEx to load other mods, use the most recent version of the loader.
Deinstalation:
- To remove the mod - delete
$GameFolder$ \BepInEx\plugins\Memoria.FF*.dll - To remove the mod launcer - delete
$GameFolder$ \winhttp.dll
Changes:
- Compatible with version 1.1.1 of the games
- FF2: Removed permanent data handling inside save files because of internal error :/
Configuration:
- Start the game first.
- Wait, the first launch will take some time.
- Features that are enabled by default (for example, increasing the speed of the game) will already work.
- Close the game and edit the configuration file
$GameFolder$\BepInEx\config\Memoria.FFPR\$Section$.cfg
Troubleshooting:
- Share mod logs:
$GameFolder$ \BepInEx\LogOutput.log - Create an issue.