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Basic Realtime Fluid Simulation in Unity using Navier-Stokes equations

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AJTech2002/Realtime-Fluid-Simulation

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Fluid Simulation

A fluid simulation in Unity for learning purposes, following the Realtime Fluid Simulations for Games paper. Plans are to extend this to use a particle based simulation to see the result in 3D.

fluid_sim

Current Features

  • 2D Grid
  • Diffusion
  • Gauss-Siedel Solver
  • Advection
  • Incompressibility

Future Features

  • 3D Grid
  • Voxel Raymarching for Smooth Edges
  • Particle Based Fluid Simulation

Buliding & Running

Run by installing Unity & opening the project, then hitting play in the SampleScene.

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Basic Realtime Fluid Simulation in Unity using Navier-Stokes equations

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