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checkDelay

Andy Perrett edited this page Jul 30, 2020 · 2 revisions

CheckDelay

Access: Private

Prototype: bool checkDelay(Uint32 dly)

Parameters: Uint32 is a time delay in milli Seconds.

Return Value: Boolean true if within range, false otherwise.

Description: The delay from when the effect is “run” until the effect happens. Expected to be 0 in most cases.

MIN_DELAY >= dly <= SDL_MAX_UINT32

Note:

Related Functions: checkDuration, checkDelay, checkAttackLength(), checkFadeLength(), checkEnvelopeTime(), checkIterations(), checkLevel(), checkFadeLevel(), checkSatLevel(), checkCoEfLevel(), checkDeadband(), checkCentre(), checkAttackLevel(), checkEffectNumber(), checkHaptic(), checkParamsConstant(), checkParamsEnvelope(), checkParamsPeriod(), checkParamsCondition(), checkDirection(), checkPeriodType(), checkConditionType(), checkGain()

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