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After the restart, FCNPC does not connect the NPC (there are no messages in the log - "NPC_% has joined the server", but NPC_Create return True(1)).
But if you do another restart, everything works fine.
I think the problem is in the OnGamemodeExit hook, it cleans the structures incorrectly.
The text was updated successfully, but these errors were encountered:
A possible fix (Debian 12 and others) is disabling ASLR in the system.
echo 0 | sudo tee /proc/sys/kernel/randomize_va_space
The problem probably arises due to the change of the base address of the samp-server.
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After the restart, FCNPC does not connect the NPC (there are no messages in the log - "NPC_% has joined the server", but NPC_Create return True(1)).
But if you do another restart, everything works fine.
I think the problem is in the OnGamemodeExit hook, it cleans the structures incorrectly.
The text was updated successfully, but these errors were encountered: