diff --git a/AutoUpdater.xml b/AutoUpdater.xml index 7ccd0d3..2cebfe8 100644 --- a/AutoUpdater.xml +++ b/AutoUpdater.xml @@ -1,7 +1,7 @@  - 4.70.2.41 - https://github.com/zencq/NomNom/releases/download/4.70.2.41-beta.11/NomNom.zip + 4.70.3.42 + https://github.com/zencq/NomNom/releases/download/4.70.3.42-beta.12/NomNom.zip https://github.com/zencq/NomNom/releases - DD51B9AF78B3DBA585C3890BFDC49A7714D3E750E02520594FC61BED8B6177A4 + 8374D6045EC947341A407F1C5E7A8E40A0D77D46F9DA578F3A2DEDC7F2CAE133 diff --git a/CHANGELOG.md b/CHANGELOG.md index b839892..8ce3364 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,15 @@ All notable changes to this project will be documented in this file. It uses the ### Fixed ### Security +# 4.70.3.42-beta.12 (2024-07-21) +![Downloads](https://img.shields.io/github/downloads/zencq/nomnom/4.70.3.42-beta.12/total) + +### Known Issues +* Not all parts of the *collections* feature are working + +### Fixed +* Changes made to account data not visible in-game ([#180](https://github.com/zencq/NomNom/issues/180)) + # 4.70.2.41-beta.11 (2024-07-14) ![Downloads](https://img.shields.io/github/downloads/zencq/nomnom/4.70.2.41-beta.11/total) diff --git a/README.md b/README.md index c5ed3b4..92961f8 100644 --- a/README.md +++ b/README.md @@ -74,7 +74,7 @@ Each version of NomNom is built with the latest game version (at that time) in m and the [version number](#versioning) is reflecting that. Each one is also backwards compatible down to **Beyond 2.11** and even saves before that can still be edited via the build-in JSON editor. If you use it with a newer game version branch than -the one it was build for (e.g. **5.00**), things should work as usual in most cases +the one it was build for (e.g. **6.00**), things should work as usual in most cases but there can always be a breaking change. Each game version is properly supported with its own set of available items and