Perhaps an unreasonable feature; CRT simulation #4016
spiralknightking
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I saw that Blurbusters have developed a CRT simulation feature that works incredibly well even on 120Hz screens to simulate 60 Hz. It works better the higher one goes. But for scrolling and using a browser, I actually much prefer the blur reduction this produces and it works great on both LCD and OLED alike.
https://blurbusters.com/crt-simulation-in-a-gpu-shader-looks-better-than-bfi/
The question is really; can this be added? Is it too unreasonable?
The blurbusters tests of this feature with the scrolling image at 120Hz on my LG C1 display works flawlessly on zen and other browsers at least.
Blurbusters states on their page that someone who wants to use it simply has to "add it to their engine". I'm no expert on this so I'm assuming it's not that easy. Regardless this would be fun to see in a browser and I don't think any of the other ones would even think of adding such. For browser games to doom-scrolling, I think it would be a fantastic feature for Zen especially as today many users run high refresh rate displays and blur reduction for scrolling is something less thought about, while in terms of improving reading comfort and usability in a browser it's severely underrated.
Their pro's list is quite rich;
I've used OLEDs and grew up on CRT's, and this simulation is quite pleasing to the eyes so I thought I would at least share the news about it.
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