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main.go
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package main
import "fmt"
// Follow up for "Unique Paths":
//
// Now consider if some obstacles are added to the grids. How many unique paths would there be?
//
// An obstacle and empty space is marked as 1 and 0 respectively in the grid.
//
// For example,
// There is one obstacle in the middle of a 3x3 grid as illustrated below.
//
// [
// [0,0,0],
// [0,1,0],
// [0,0,0]
// ]
// The total number of unique paths is 2.
func uniquePathsWithObstacles(obstacleGrid [][]int) int {
m := len(obstacleGrid)
if m == 0 {
return 0
}
n := len(obstacleGrid[0])
if n == 0 {
return 0
}
paths := make([][]int, m)
for i := 0; i < m; i++ {
paths[i] = make([]int, n)
}
// first row
var isBlocked bool
for i := 0; i < n; i++ {
if obstacleGrid[0][i] == 1 {
isBlocked = true
}
if isBlocked {
paths[0][i] = 0
} else {
paths[0][i] = 1
}
}
// first column
isBlocked = false
for i := 0; i < m; i++ {
if obstacleGrid[i][0] == 1 {
isBlocked = true
}
if isBlocked {
paths[i][0] = 0
} else {
paths[i][0] = 1
}
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if obstacleGrid[i][j] == 1 {
paths[i][j] = 0
} else {
paths[i][j] = paths[i-1][j] + paths[i][j-1]
}
}
}
return paths[m-1][n-1]
}
func main() {
obstacleGrid := [][]int{
{0, 0, 0}, {0, 1, 0}, {0, 0, 0},
}
fmt.Println(uniquePathsWithObstacles(obstacleGrid))
}