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4D5307F2 - Viva Piñata #291

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michalstec1 opened this issue Dec 9, 2015 · 25 comments
Open

4D5307F2 - Viva Piñata #291

michalstec1 opened this issue Dec 9, 2015 · 25 comments
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state-gameplay Title has functional gameplay.

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@michalstec1
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Marketplace

xenia-project/xenia@b5469b5
Crashes immediately.

Log

@Razzile Razzile added the state-crash-OBSOLETE This is an obsolete label. Please re-tag the issue with the correct crash label. label Dec 9, 2015
@Parovozik
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Parovozik commented Jun 12, 2018

Tested on (xenia-project/xenia@2314f25) and some other. Works same for all last builds.
Works is stable. Save-states - OK. Sound - OK. Some graphic glitches, but globally is playable.

Screenshots

xenia vivapinata vk xeon mp4_snapshot_01 14_ 2018 06 12_16 23 00
xenia vivapinata vk xeon mp4_snapshot_03 45_ 2018 06 12_16 27 28
xenia vivapinata vk xeon mp4_snapshot_10 38_ 2018 06 12_16 23 36

Labels

gpu-corrupt-drawing
gpu-shader-errors
state-gameplay

@Razzile Razzile added state-gameplay Title has functional gameplay. gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-shader-errors Graphics shader issues, such as things being too bright, dark, or the wrong color. and removed state-crash-OBSOLETE This is an obsolete label. Please re-tag the issue with the correct crash label. labels Jun 12, 2018
@Margen67
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Marketplace

Tested on xenia-project/xenia@de141e0

Issues:

Vertex explosions, and scanlines/ghosting.

Log:

xenia.zip

Screenshot(s):

Scanlines, and black 'ghosts/ghosting' on the right of the screen.
menu
gameplay
ghosting
vertexexplosion
Vertex explosion. (xenia-project/xenia#1225)

Labels:

gpu-corrupt-drawing, gpu-shader-errors, state-gameplay

@dacioromero
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dacioromero commented Dec 22, 2018

xenia-project/xenia@6025599

Vertex explosion is still there, but I'm not experiencing any scanlines. Very promising!

image

xenia.zip

@Triang3l
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Triang3l commented Feb 24, 2020

Near tessellated terrain uses the triangle list primitive type with real indices rather than triangle patch (17) and receives barycentric coordinates in r0.xyz and control point vertex indices in r1.xyz — this is unlike for adaptive-tessellated water triangle patches in Halo 3 and Banjo-Kazooie: Nuts & Bolts, and quad patches in other places in Viva Piñata, where r0.xyz/r0.xy get barycentrics/UVs, and r1.y/r1.x gets some kind of control point ordering number. We should also check and possibly properly parse VGT_GROUP_VECT_0/1[_FMT]_CNTL to provide the expected inputs.

@Triang3l
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Triang3l commented Apr 7, 2020

Rendering of the building with the beehive and the waterfall fixed in xenia-project/xenia@9d36c25 and two follow-up typo fix commits (using continuous tessellation with triangle list primitive type). Still the vertex shader is fetching one texture incorrectly (anisotropic falling back to bilinear instead of nearest-neighbor) because of xenia-project/xenia#1563.
unknown

@Triang3l
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Triang3l commented Apr 8, 2020

Garden ground is visible after xenia-project/xenia@acb3778, some roads and fog are still missing.
Garden

@Triang3l
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Triang3l commented Jun 6, 2020

Background ground and fog are rendered after xenia-project/xenia@8a64861.
Ground

@Triang3l Triang3l removed gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-shader-errors Graphics shader issues, such as things being too bright, dark, or the wrong color. labels Jun 16, 2020
@Kalzeroth
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I'm experiencing no graphical issues as stated above, but there are repeatable blocking crashes both in the journal you get during tutorial start and after a few minutes of gameplay.

First crash in the journal is in bottom most option, when you want to check a video or smth.
Second crash was still during tutorial, after receiving the shovel.

(At first glance it might be something related to launching cinematics ?)

@lividhen
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If I try to save, the game crashes as of 12/21/2020 on both master and canary. If i choose not to save it works just fine, really well in fact.
xenia.log.zip
(if there is a format for reporting bugs, and i am missing it, sorry 🤣)

@rhl2123
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rhl2123 commented May 22, 2021

As of 5/22/2021 master seems to be able to save just fine but planting Hazel seeds causes graphics issues such as the second screenshot from 2018 or in the shops restarting save and quit and restarting Xenia works on my pc which is a ROG strix running win 10 if that is useful the graphics of the pinata houses are also a bit transparent

@toastywaffelz
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Shops occasionally produce graphical errors, menu icons sometimes switch places, and random entities can cause graphical errors. Such graphical errors most commonly occur in shop menus, shop backgrounds, the pause menu, in some wild pinatas, in some seeds, and in the romance minigame. These graphical errors are not consistent, but when they do occur they don't functionally effect the game other than obscuring half the screen with seizure inducing flashes.

@SamboyCoding
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SamboyCoding commented Aug 25, 2021

Game worked well through the tutorial, but the builder's model causes vertex explosions and the notification icon for his introduction was corrupted:
xenia_EEfY8FLOqT
xenia_b3BpgUJKas
Using master branch nightly as of xenia-project/xenia@f6f524b

Update: Had another vertex explosion, reloaded Xenia and all they all went away - so it's not specific to those models. Did also encounter the "shop icons swapping around" issue mentioned above.

@SamboyCoding
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Eventually did get a guest crash today, though I have managed to play the game quite a lot before this (with periodic restarts of Xenia to clear out the corrupted models/textures, which build up more and more as you go on).

This crash was actually not long after a restart of Xenia.

Zipped log (~70MB unzipped):
xenia.log.zip

@FoxbitDreamtail
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FoxbitDreamtail commented Mar 23, 2022

I have the same issues as everyone else but only the major bugs started happening after I opened the journal, things started bugging out majorly which made the mothdrop minigame unplayable

@xxrei
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xxrei commented Jun 28, 2022

Many same issues as above, another I didn't see noted is some specific pinata species can't be renamed (the name input popup vanishes once targeted), and trying twice causes controls to disappear (see top right corner) and no further input is registered. Restarting the game temporarily resolves most issues. Funky stuff!
name bug
cool watering can
graphics bug
hellscape

@TimberWolf5871
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Crashes on autosave immediately after "Press Start" screen.
xenia.log

@kvoor
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kvoor commented Nov 4, 2022

Vertex explosions everywhere. It starts out good for about an hour and they'll slowly trickle in. Obscures screen during romance mini-game most of the time and in the shops.
Pinatas are also disappearing visually after a certain distance (is my pc just struggling? Probably).

@lividhen
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lividhen commented Jun 7, 2023

Floor is gone again with vulkan
image
xenia.log

@FoxbitDreamtail

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@lividhen

This comment was marked as off-topic.

@LilithSuccubus
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Dunno whether this is considered off-topic or not but...
Has anybody made any progress yet on how to resolve the Vulkan floor issue? Would love if it gets resolved or if there is a workaround.
Most people seem to be putting their attention on Viva Pinata: Trouble in Paradise and seem to have had the issue with the floor as well and used arguments like "--d3d12_readback_resolve=true" and "--scribble_heap=true" to resolve it. I wonder if there is an Linux/Vulkan version for those arguments.

@rmail2006
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xenia-project/xenia@6025599

Vertex explosion is still there, but I'm not experiencing any scanlines. Very promising!

image

xenia.zip

I've just tested Viva Pinata on my steam deck and the ground textures are once again missing, as shown in the quoted reply.
Is there any workarounds to get this working?

@jonasskanoy
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image

xenia.log

Anyone who knows how to resolve xenia from crashing?

@TobiasAndUrMom
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I'm having issues with the right analog stick and the left and right triggers and this is preventing me from zooming in and out.
This, as you can imagine makes the game a little difficult to navigate.

Anyone know how to go about fixing this problem?

@BenDabb1n
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Seems to be running pretty good except the chocolate coins will not stop bouncing and I have to save and quit and load back in to get them to stop to collect which doesnt even work all the time

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