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mod.rs
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/// A stack-like data structure implemented through a `Vec`.
///
/// The name "stack" for this type of structure comes from the analogy to a set
/// of physical items stacked on top of each other, which makes it easy to take
/// an item off the top of the stack, while getting to an item deeper in the
/// stack may require taking off multiple other items first.
///
/// Considered as a linear data structure, or more abstractly a sequential
/// collection, the push and pop operations occur only at one end of the
/// structure, referred to as the top of the stack.
///
/// References:
///
/// * [Stack (abstract data type)](https://en.wikipedia.org/wiki/Stack_\(abstract_data_type\))
/// * [Big-O Algorithm Complexity Cheat Sheet](http://bigocheatsheet.com/)
// ANCHOR: struct
pub struct Stack<T> {
maxsize: usize,
items: Vec<T>,
}
// ANCHOR_END: struct
impl<T> Stack<T> {
/// Initialize a stack of certain capacity.
///
/// # Parameters
///
/// * `maxsize`: Capacity of the collection. It limits how many items can
/// be stored.
// ANCHOR: with_capacity
pub fn with_capacity(maxsize: usize) -> Self {
Self {
maxsize,
items: Vec::with_capacity(maxsize),
}
}
// ANCHOR_END: with_capacity
/// Removes the most recently added element that was not yet removed.
///
/// # Returns
///
/// Returns the most recently added item. If nothing was added, `None` will be returned.
///
/// # Complexity
///
/// Constant.
// ANCHOR: pop
pub fn pop(&mut self) -> Option<T> {
self.items.pop()
}
// ANCHOR_END: pop
/// Adds an element to the collection.
///
/// # Returns
///
/// Returns `true` if the collection has space left and item is
/// successfully added, otherwise returns `false`.
///
/// # Complexity
///
/// Constant.
// ANCHOR: push
pub fn push(&mut self, item: T) -> bool {
if self.items.len() == self.maxsize {
return false;
}
self.items.push(item);
return true;
}
// ANCHOR_END: push
/// # Returns
///
/// Returns the size of collection, indicates how many items are added in
/// the collection.
///
/// # Note
///
/// Size and capacity are different concepts.
/// Capacity limits how many items can be stored, while size indicates how
/// many items is currently stored.
// ANCHOR: size
pub fn size(&self) -> usize {
self.items.len()
}
// ANCHOR_END: size
/// Peeks the last element added without tampering the collection.
///
/// # Returns
///
/// Returns the most recently added item. If nothing was added, `None` will
/// be returned.
// ANCHOR: peek
pub fn peek(&self) -> Option<&T> {
self.items.last()
}
// ANCHOR_END: peek
}
#[cfg(test)]
mod impl_by_vec {
use super::*;
#[test]
fn new_with_capacity() {
let stack: Stack<u32> = Stack::with_capacity(10);
assert_eq!(10, stack.items.capacity());
}
#[test]
fn pop() {
let mut stack = Stack::with_capacity(1);
stack.push(1);
assert_eq!(Some(1), stack.pop());
assert_eq!(None, stack.pop());
}
#[test]
fn push() {
let mut stack = Stack::with_capacity(1);
stack.push(32);
assert_eq!(Some(&32), stack.peek());
assert_eq!(1, stack.size());
}
#[test]
fn push_maxsize() {
let mut stack = Stack::with_capacity(1);
assert_eq!(true, stack.push(1));
assert_eq!(Some(&1), stack.peek());
assert_eq!(false, stack.push(2));
}
#[test]
fn size() {
let mut stack = Stack::with_capacity(1);
assert_eq!(0, stack.size());
stack.push(1);
assert_eq!(1, stack.size());
}
}