Releases: visgl/deck.gl
Releases Β· visgl/deck.gl
v9.0.0-beta.7
v9.0.0-beta.6
- CARTO: Respect clientId property (#8581)
- Change Attribute.type to VertexType from WebGL constants (#8572)
- Cherry pick luma global exports in core bundle (#8574)
- chore: Bump luma to 9.0.0-beta.6 (#8567)
- CARTO: Mark filters parameter as optional (#8566)
- fix(widgets): publish stylesheet (#8571)
- chore(build): restore inline-webgl-constants transform (#8563)
- Respect
DataT
onTripsLayer
props (#8533) - chore(build): remove glsl comments (#8531)
- fix(core): LayersPass#render should clear canvas by default (#8543)
v8.9.35
v9.0.0-beta.5
v9.0.0-beta.4
- Use SamplerProps type for textureParameters prop (#8520)
- CARTO: Add filters to v9 sources (#8513)
- transform d.ts files (#8505)
- Category filtering in DataFilterExtension (#7915)
- CARTO: Do not hardcode blockWidth in RasterLayer (#8498)
- Bump ocular-dev-tools (#8478)
- Support Tilejson in data prop for MVTLayer (#8432)
v9.0.0-beta.3
- chore(types): Remove remaining references to /typed entrypoints (#8481)
- TerrainExtension: Support picking on draped layers (#8474)
- Fix test-dist (#8484)
- Fix test-utils typescript errors (#8483)
- Fix typing in ColumnLayer (#8453)
- chore: Bump to [email protected] (#8480)
- Use texture for depth attachment in CollisionFilterEffect (#8477)
- v9 postprocessing (#8479)
- fix(core): Ensure picking buffer is cleared before each pass (#8475)
- v9 audit tile layer types (#8387)
- Audit Layer#isLoaded implementations (#8386)
- Improve projection for very high zoom levels (#8454)
- chore: Remove webgl imports 2 (#8473)
- chore: Reduce webgl module imports (#8472)
- Move to ESM modules (#8460)
v9.0.0-beta.2
v9.0.0-beta.1
- Add widgets prop to Deck class (#8023)
- add(widgets) fullscreen widget (#8024)
- chore: Fix widget module publishing (#8178)
- Fix widgets stylesheet.css (#8210)
- chore(core): Remove getBufferData helper (#8425)
- chore(lint): Fix lint errors (#8426)
- CARTO: Only send baseUrl when request over max length (#8429)
- [v9] Align picking module PickingProps with luma (#8405)
- fix(aggregation-layers): Disable gpu aggregation by default (#8416)
v8.9.34
v9.0.0-alpha.7
- [v9] Remove ShaderModule type (#8406)
- fix(aggregation-layers): Fix screen-grid-layer with CPU aggregation (#8401)
- [chore] Bump to loaders-4.1.0-alpha.9 (#8402)
- [v9] Port plot-layer shaders to glsl300 (#8398)
- fix(core): Update AttributeTransitionUtils for Luma v9 (#8392)
- [v9] Tile3DLayer (#8357)
- Update extension shaders to GLSL 300 (#8394)
- [v9] ScenegraphLayer (#8350)
- [v9] Picking module with uniform buffers (#8334)
- chore(luma): Upgrade to luma.gl v9 alpha-50 (#8379)
- bump ocular-devtools and adapt to typescript, prettier & eslint upgrade (#8366)
- Update remaining shaders to GLSL 300 (#8373)
- Update BitmapLayer, IconLayer, PointCloudLayer, TripsLayer to GLSL 300 (#8372)
- Update ArcLayer, LineLayer, PolygonLayer to GLSL 300 (#8371)
- Update PathLayer to GLSL 300 (#8370)
- Update Scatterplot to GLSL 300 (#8369)
- [v9] Fix GoogleMapsOverlay by not clearing canvas (#8351)
- Remove use of deprecated BufferWithAccessor (#8345)
- carto/fetchMap: fix support for quantile color scale in numeric columns for static tilesets (#8347)
- CARTO: Remove mapsUrl (#8308)