Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Webcam Remains On even after StopRunning is Called #151

Open
jkorn2324 opened this issue Oct 26, 2024 · 0 comments
Open

Webcam Remains On even after StopRunning is Called #151

jkorn2324 opened this issue Oct 26, 2024 · 0 comments
Labels
bug Something isn't working windows Issues that affect Windows

Comments

@jkorn2324
Copy link

Issue: Webcam doesn't stop running on the device even though StopRunning is called on the VideoKitCameraManager on Windows (Logitech webcam still flashes blue even when camera should stop playing).

Expected Output: Camera should stop flashing blue when StopRunning is called.

Technical Specs:
Unity Version 2022.3.20f1
VideoKit 0.0.22-alpha-2 (from npm Package Manager)
Platform - Windows 64 bit (Untested on Mac, iOS, & Android)

How to Reproduce (In the Unity Editor):
Step 1: Enable the camera manager on awake
Step 2: Run the game

@olokobayusuf olokobayusuf added bug Something isn't working windows Issues that affect Windows labels Nov 5, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working windows Issues that affect Windows
Projects
None yet
Development

No branches or pull requests

2 participants