You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As a user, I want my character's animations to correlate with their movement in the map; I want their sprite to change angles based on the direction they're walking in. I also want them to run or walk in that direction based on what angle they're moving in.
Dependencies:
Completed Mega-Rig that can be descended from and edited. Should contain all 8 angles
Minimally one of the Kitty rigs that is arranged so that you can verify the animations work correctly
8 animations for each angle of the run cycle
8 animations for each angle of the walk cycle
TODO:
A handler that rotates the charcater based on what angle they have
The animator and the animations that support it
Logic for determining whether or not the character is running or walking
The text was updated successfully, but these errors were encountered:
As a user, I want my character's animations to correlate with their movement in the map; I want their sprite to change angles based on the direction they're walking in. I also want them to run or walk in that direction based on what angle they're moving in.
Dependencies:
TODO:
The text was updated successfully, but these errors were encountered: