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Overworld Character Animation #8

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vflour opened this issue Aug 19, 2023 · 0 comments
Open

Overworld Character Animation #8

vflour opened this issue Aug 19, 2023 · 0 comments
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@vflour
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vflour commented Aug 19, 2023

As a user, I want my character's animations to correlate with their movement in the map; I want their sprite to change angles based on the direction they're walking in. I also want them to run or walk in that direction based on what angle they're moving in.

Dependencies:

  • Completed Mega-Rig that can be descended from and edited. Should contain all 8 angles
  • Minimally one of the Kitty rigs that is arranged so that you can verify the animations work correctly
  • 8 animations for each angle of the run cycle
  • 8 animations for each angle of the walk cycle

TODO:

  • A handler that rotates the charcater based on what angle they have
  • The animator and the animations that support it
  • Logic for determining whether or not the character is running or walking
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