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When you save something with a handler it should trigger a save of the item to disk, for v3 this doesn't appear to be happening.
its not a major deal, if people are running and export or syncing via uSync.Complete but it should be there so we can keep in sync.
for example the PaymentMethodHandler should handle PaymentMethodSavedNotification and PaymentMethodDeletedNotification
but it doesn't fire.
guessing because we never actually register these via an EventHub?
but ?
All the handlers are in a collection that is loaded via uSync
We are implimenting IEventHandlerFor so i am not sure how we register them
public class PaymentMethodHandler : VendrSyncHandlerBase<PaymentMethodReadOnly>, ISyncVendrHandler
, IEventHandlerFor<PaymentMethodSavedNotification>
, IEventHandlerFor<PaymentMethodDeletedNotification>
Guess it is a quick thing but not sure what it requires ?
The text was updated successfully, but these errors were encountered:
When you save something with a handler it should trigger a save of the item to disk, for v3 this doesn't appear to be happening.
its not a major deal, if people are running and export or syncing via uSync.Complete but it should be there so we can keep in sync.
for example the
PaymentMethodHandler
should handlePaymentMethodSavedNotification
andPaymentMethodDeletedNotification
but it doesn't fire.
guessing because we never actually register these via an EventHub?
but ?
All the handlers are in a collection that is loaded via uSync
We are implimenting
IEventHandlerFor
so i am not sure how we register themGuess it is a quick thing but not sure what it requires ?
The text was updated successfully, but these errors were encountered: