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RivaTuner overlay conflict #196
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Hey! 👋 This behavior has happened to me, and in those cases usually the culprit is another software hijacking (haven't been able to check the logs yet atm but will do so later) |
Bingo! All of the affected users seem to have been running RivaTuner, and disabling it fixed the issue. In my particular use case, I imagine I can fix it by not hooking Thanks for the help! |
Glad to help! Actually I'd like to figure out a solution for RTSS since it's pretty pervasive and it's likely that users might have it already, so let's keep this issue open to track that. |
@SkyLeite do you have a means of collecting detailed bug reports? I have just rebooted my Windows machine, installed RTSS and ran my practice tool and they're happily humming along together: Of course I imagine there must be something different in users' setup but until I pinpoint what that is I can't even reproduce it myself, let alone debug it :( Can you try installing RTSS and seeing if your code crashes for you? |
@veeenu Sorry for the delayed response. I didn't have access to a Windows machine until recently, so I couldn't reproduce this issue myself. I'll try it next week and report back. For what it's worth, the game in question is DX9 so the bug may be specific to that backend considering it's not present on Elden Ring. If you want to try it out, it's Umineko: Golden Fantasia. The code using Hudhook is on the |
No worries! Maintenance has been slow lately on my end as well, haven't had a lot of spare cycles to spend on it. Unfortunately in the meantime I completely got rid of my Windows installation so won't be able to reproduce this on my end :/ |
All good (and good for you!) I'll report my findings anyway and see if I can fix it myself. |
Greetings!
I've been using hudhook for a while now, and it works just fine on all my setups (Linux, Windows, Windows 11, Steam Deck). However, some users report that the UI code simply doesn't show up at all.
I requested a logfile with
RUST_LOG=trace
, and one thing I noticed is that theIDirect3DDevice9::Present
hook (and my view code) is only called once. The program continues to work as expected, but ImGui never shows up.Here's a logfile for the non-working user:
trace.log.2024-07-21.log
And for comparison, here's a logfile for a working user:
trace.log.2024-07-21.log
Unfortunately I've not been able to reproduce this issue. Any help would be greatly appreciated.
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