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map_object_actions.pas
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{ This file is a part of Map editor for VCMI project
Copyright (C) 2013-2017 Alexander Shishkin [email protected]
This source is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later
version.
This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
A copy of the GNU General Public License is available on the World Wide Web at
<http://www.gnu.org/copyleft/gpl.html>. You can also obtain it by writing to the Free Software Foundation, Inc., 59
Temple Place - Suite 330, Boston, MA 02111-1307, USA.
}
unit map_object_actions;
{$I compilersetup.inc}
interface
uses
Classes, SysUtils, LCLType, Controls, Forms, typinfo, undo_base, undo_map, Map, editor_types, map_objects, editor_str_consts, map_actions,
editor_gl, editor_consts, map_rect, vcmi_json, edit_object_options, vcmi_fpjsonrtti, gset, fpjson;
type
{ TObjectSelectBrush }
TObjectSelectBrush = class (TMapBrush)
strict private
FSelectedObjects: TMapObjectSet;
FVisibleObjects: TMapObjectsSelection;
protected
procedure CheckAddOneTile(AMap: TVCMIMap; const Coord: TMapCoord); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Clear; override;
procedure ClearSelection; override;
procedure Execute(AManager: TAbstractUndoManager; AMap: TVCMIMap); override;
procedure RenderCursor(State: TLocalState; AMap: TVCMIMap;X,Y: integer); override;
procedure RenderSelection(State: TLocalState); override;
property VisibleObjects: TMapObjectsSelection read FVisibleObjects write FVisibleObjects;
procedure MouseLeave(AMap: TVCMIMap); override;
end;
TObjectOwnershipTrait = (NoFree, FreeIfDone, FreeIfUndone);
{ TBaseObjectAction }
TBaseObjectAction = class abstract(TMapUndoItem)
strict protected
procedure FreeTargets; virtual;
public
destructor Destroy; override;
class function GetOwnershipTrait: TObjectOwnershipTrait; virtual;
end;
{ TObjectAction }
TObjectAction = class abstract (TBaseObjectAction)
strict private
FTargetObject: TMapObject;
strict protected
procedure FreeTargets; override; final;
public
function GetChangedRegion(ALevelIndex: integer): TMapRect; override;
property TargetObject: TMapObject read FTargetObject write FTargetObject;
end;
{ TObjectPositionAction }
TObjectPositionAction = class abstract(TObjectAction)
private
FL: Integer;
FX: Integer;
FY: Integer;
protected
procedure SetObjectPosition;
public
property X:Integer read FX write FX;
property Y:Integer read FY write FY;
property L:Integer read FL write FL;
end;
{ TMultiObjectAction }
TMultiObjectAction = class abstract(TBaseObjectAction)
strict private
FTargets: TMapObjectList;
strict protected
procedure FreeTargets; override; final;
public
constructor Create(AMap: TVCMIMap); override;
destructor Destroy; override;
property Targets: TMapObjectList read FTargets;
end;
{ TAddObject }
TAddObject = class(TObjectPositionAction)
private
FCurrentPlayer: TPlayer;
FTemplate: TMapObjectTemplate;
procedure SetCurrentPlayer(AValue: TPlayer);
procedure SetTemplate(AValue: TMapObjectTemplate);
public
function Execute: boolean; override;
function GetDescription: string; override;
procedure Redo; override;
procedure Undo; override;
property Template: TMapObjectTemplate read FTemplate write SetTemplate;
property CurrentPlayer: TPlayer read FCurrentPlayer write SetCurrentPlayer;
class function GetOwnershipTrait: TObjectOwnershipTrait; override; final;
end;
{ TCopyObject }
TCopyObject = class(TObjectPositionAction)
private
FSource: TMapObject;
public
function Execute: boolean; override;
function GetDescription: string; override;
procedure Redo; override;
procedure Undo; override;
class function GetOwnershipTrait: TObjectOwnershipTrait; override; final;
property Source: TMapObject read FSource write FSource;
property TargetObject; //stores destination, do not edit
end;
{ TDeleteObjects }
TDeleteObjects = class(TMultiObjectAction)
public
function Execute: boolean; override;
function GetDescription: string; override;
procedure Redo; override;
procedure Undo; override;
class function GetOwnershipTrait: TObjectOwnershipTrait; override; final;
end;
{ TEditObject }
TEditObject = class(TObjectAction)
private
FOldOptions, FNewOptions: TJSONData;
FStreamer: TVCMIJSONStreamer;
FDestreamer: TVCMIJSONDestreamer;
public
constructor Create(AMap: TVCMIMap); override;
destructor Destroy; override;
function Execute: boolean; override;
procedure Redo; override;
procedure Undo; override;
function GetDescription: string; override;
class function GetOwnershipTrait: TObjectOwnershipTrait; override; final;
end;
{ TMoveObject }
TMoveObject = class(TObjectPositionAction)
private
FOldX, FOldY, FOldL: Integer;
public
function Execute: boolean; override;
function GetDescription: string; override;
procedure Redo; override;
procedure Undo; override;
function GetChangedRegion(ALevelIndex: integer): TMapRect; override;
end;
implementation
{ TDeleteObjects }
function TDeleteObjects.Execute: boolean;
begin
Result := true;
Redo;
end;
function TDeleteObjects.GetDescription: string;
begin
Result := rsDeleteObjectsDescription;
end;
procedure TDeleteObjects.Redo;
var
o:TMapObject;
begin
for o in Targets do
o.Collection := nil;
end;
procedure TDeleteObjects.Undo;
var
o:TMapObject;
begin
for o in Targets do
o.Collection := FMap.Objects;
end;
class function TDeleteObjects.GetOwnershipTrait: TObjectOwnershipTrait;
begin
Result:=TObjectOwnershipTrait.FreeIfDone;
end;
{ TObjectPositionAction }
procedure TObjectPositionAction.SetObjectPosition;
begin
TargetObject.L := l;
TargetObject.X := X;
TargetObject.Y := Y;
end;
{ TCopyObject }
function TCopyObject.Execute: boolean;
var
FStreamer: TVCMIJSONStreamer;
FDestreamer: TVCMIJSONDestreamer;
FBuffer: TJSONData;
begin
FStreamer := TVCMIJSONStreamer.Create(nil);
FDestreamer := TVCMIJSONDestreamer.Create(nil);
FBuffer := nil;
TargetObject := TMapObject.CreateIndep(FMap);
try
FBuffer := FStreamer.ObjectToJsonEx(Source);
FDestreamer.JSONToObjectEx(FBuffer, TargetObject);
TargetObject.Identifier := '';
SetObjectPosition;
Result := true;
Redo;
finally
FStreamer.Free;
FDestreamer.Free;
FreeAndNil(FBuffer);
end;
end;
function TCopyObject.GetDescription: string;
begin
Result := rsCopyObjectDescription;
end;
procedure TCopyObject.Redo;
begin
TargetObject.Collection := FMap.Objects;
end;
procedure TCopyObject.Undo;
begin
TargetObject.Collection := nil;
end;
class function TCopyObject.GetOwnershipTrait: TObjectOwnershipTrait;
begin
Result:=TObjectOwnershipTrait.FreeIfUndone;
end;
{ TEditObject }
constructor TEditObject.Create(AMap: TVCMIMap);
begin
inherited Create(AMap);
FStreamer := TVCMIJSONStreamer.Create(nil);
FDestreamer := TVCMIJSONDestreamer.Create(nil);
end;
destructor TEditObject.Destroy;
begin
FStreamer.Free;
FDestreamer.Free;
FreeAndNil(FNewOptions);
FreeAndNil(FOldOptions);
inherited Destroy;
end;
function TEditObject.Execute: boolean;
var
edit_form: TEditObjectOptions;
begin
edit_form := TEditObjectOptions.Create(nil);
try
FOldOptions := FStreamer.ObjectToJsonEx(TargetObject.Options);
Result := edit_form.EditObject(TargetObject) = mrok;
FNewOptions := FStreamer.ObjectToJsonEx(TargetObject.Options);
TargetObject.ValidateAppearance;
finally
edit_form.Free;
end;
end;
procedure TEditObject.Redo;
begin
TargetObject.Options.Clear;
FDestreamer.JSONToObjectEx(FNewOptions, TargetObject.Options);
TargetObject.ValidateAppearance;
end;
procedure TEditObject.Undo;
begin
TargetObject.Options.Clear;
FDestreamer.JSONToObjectEx(FOldOptions, TargetObject.Options);
TargetObject.ValidateAppearance;
end;
function TEditObject.GetDescription: string;
begin
Result := rsEditObjectDescription;
end;
class function TEditObject.GetOwnershipTrait: TObjectOwnershipTrait;
begin
Result:=TObjectOwnershipTrait.NoFree;
end;
{ TObjectSelectBrush }
procedure TObjectSelectBrush.CheckAddOneTile(AMap: TVCMIMap; const Coord: TMapCoord);
begin
inherited CheckAddOneTile(AMap, Coord);
if Assigned(FVisibleObjects) then
begin
AMap.SelectObjectsOnTile(FVisibleObjects.Data, AMap.CurrentLevelIndex, Coord.X, Coord.Y, FSelectedObjects, TSelectObjectBy.BBox, [TSelectTarget.StaticObjects, TSelectTarget.InteractiveObjects]);
end;
end;
constructor TObjectSelectBrush.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FSelectedObjects := TMapObjectSet.Create;
Size:=0;
SetMode(TBrushMode.area);
end;
destructor TObjectSelectBrush.Destroy;
begin
FSelectedObjects.Free;
inherited Destroy;
end;
procedure TObjectSelectBrush.Clear;
begin
inherited Clear;
end;
procedure TObjectSelectBrush.ClearSelection;
begin
inherited ClearSelection;
FreeAndNil(FSelectedObjects);
FSelectedObjects := TMapObjectSet.Create;
end;
procedure TObjectSelectBrush.Execute(AManager: TAbstractUndoManager; AMap: TVCMIMap);
begin
//do nothing
end;
procedure TObjectSelectBrush.RenderCursor(State: TLocalState; AMap: TVCMIMap; X, Y: integer);
begin
//do nothing, default system cursor is enough
end;
procedure TObjectSelectBrush.RenderSelection(State: TLocalState);
var
it: TMapObjectSet.TIterator;
begin
inherited RenderSelection(State);
it := FSelectedObjects.Min;
if Assigned(it) then
begin
repeat
it.Data.RenderSelectionRect(State);
until not it.Next;
FreeAndNil(it);
end;
end;
procedure TObjectSelectBrush.MouseLeave(AMap: TVCMIMap);
begin
//ignore
end;
{ TBaseObjectAction }
procedure TBaseObjectAction.FreeTargets;
begin
end;
destructor TBaseObjectAction.Destroy;
var
ot: TObjectOwnershipTrait;
begin
ot := GetOwnershipTrait();
case ot of
TObjectOwnershipTrait.FreeIfDone:
if State <> TUndoItemState.UnDone then
FreeTargets;
TObjectOwnershipTrait.FreeIfUndone:
if State <> TUndoItemState.ReDone then
FreeTargets;
end;
inherited Destroy;
end;
class function TBaseObjectAction.GetOwnershipTrait: TObjectOwnershipTrait;
begin
Result := TObjectOwnershipTrait.NoFree;
end;
{ TMultiObjectAction }
procedure TMultiObjectAction.FreeTargets;
var
o:TMapObject;
begin
for o in FTargets do
o.Free;
end;
constructor TMultiObjectAction.Create(AMap: TVCMIMap);
begin
inherited Create(AMap);
FTargets := TMapObjectList.Create();
end;
destructor TMultiObjectAction.Destroy;
begin
inherited Destroy;
FTargets.Free; //used by inherited Destroy
end;
{ TObjectAction }
procedure TObjectAction.FreeTargets;
begin
FreeAndNil(FTargetObject);
end;
function TObjectAction.GetChangedRegion(ALevelIndex: integer): TMapRect;
begin
if ALevelIndex = TargetObject.L then
begin
Result := TargetObject.GetRegion;
end
else
begin
Result.Create();
end;
end;
{ TAddObject }
procedure TAddObject.SetTemplate(AValue: TMapObjectTemplate);
begin
if FTemplate=AValue then Exit;
FTemplate:=AValue;
end;
procedure TAddObject.SetCurrentPlayer(AValue: TPlayer);
begin
if FCurrentPlayer=AValue then Exit;
FCurrentPlayer:=AValue;
end;
function TAddObject.Execute: boolean;
begin
TargetObject := TMapObject.CreateIndep(FMap);
try
TargetObject.AssignTemplate(Template);
SetObjectPosition();
TargetObject.Collection := FMap.Objects; //add object with valid configuration
if IsPublishedProp(TargetObject.Options, 'Owner') then
begin
TargetObject.Options.Owner := CurrentPlayer;
end;
Result := true;
except
on e: Exception do
begin
Result := false;
Application.MessageBox(Pchar(e.Message), 'Error', MB_OK or MB_ICONERROR);
end;
end;
//(!)do not redo here
end;
function TAddObject.GetDescription: string;
begin
Result := rsAddObjectDescription;
end;
procedure TAddObject.Redo;
begin
TargetObject.Collection := FMap.Objects;
end;
procedure TAddObject.Undo;
begin
TargetObject.Collection := nil;
end;
class function TAddObject.GetOwnershipTrait: TObjectOwnershipTrait;
begin
Result:=TObjectOwnershipTrait.FreeIfUndone;
end;
{ TMoveObject }
function TMoveObject.Execute: boolean;
begin
Result := true;
FOldL:=TargetObject.L;
FOldX:=TargetObject.X;
FOldY:=TargetObject.Y;
Redo;
end;
function TMoveObject.GetDescription: string;
begin
Result := rsMoveObjectDescription;
end;
procedure TMoveObject.Redo;
begin
TargetObject.Collection := nil;
TargetObject.L:=L;
TargetObject.X:=X;
TargetObject.Y:=Y;
TargetObject.Collection := FMap.Objects;
end;
procedure TMoveObject.Undo;
begin
TargetObject.Collection := nil;
TargetObject.L:=FOldL;
TargetObject.X:=FOldX;
TargetObject.Y:=FOldY;
TargetObject.Collection := FMap.Objects;
end;
function TMoveObject.GetChangedRegion(ALevelIndex: integer): TMapRect;
begin
if (ALevelIndex = FL) and (FOldL = FL) then
begin
Result := TargetObject.GetRegion(FOldX, FOldY);
Result.CombineWith(TargetObject.GetRegion(FX, FY));
end
else if ALevelIndex = FOldL then
begin
Result := TargetObject.GetRegion(FOldX, FOldY);
end
else if ALevelIndex = FL then
begin
Result := TargetObject.GetRegion(FX, FY);
end
else
Result.Create();
end;
end.