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editor_str_consts.pas
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{ This file is a part of Map editor for VCMI project
Copyright (C) 2015-2017 Alexander Shishkin [email protected]
This source is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later
version.
This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
A copy of the GNU General Public License is available on the World Wide Web at
<http://www.gnu.org/copyleft/gpl.html>. You can also obtain it by writing to the Free Software Foundation, Inc., 59
Temple Place - Suite 330, Boston, MA 02111-1307, USA.
}
unit editor_str_consts;
{$I compilersetup.inc}
interface
resourcestring
rsDefaultMapName = 'Untitled';
rsConfirm = 'Confirm';
rsFileExists = 'File already exists. Replase?';
rsMapChanged = 'Map has been changed. Save?';
rsRedo = 'Redo';
rsUndo = 'Undo';
rsRoadTypeNone = 'Delete';
rsRoadTypeDirt = 'Dirt';
rsRoadTypeGravel= 'Gravel';
rsRoadTypeCobblestone = 'Cobblestone';
rsRiverTypeNone = 'Delete';
rsRiverTypeClear = 'Water';
rsRiverTypeIcy = 'Ice';
rsRiverTypeMuddy = 'Muddy';
rsRiverTypeLava = 'Lava';
rsEditTerrainDescription = 'Edit terrain';
rsEditRoadDescription = 'Edit roads';
rsEditRiverDescription = 'Edit rivers';
rsEraseDescription = 'Filtered erase';
rsEmpty = '(Empty)';
rsNone = '(None)';
rsArmy = 'Army';
rsGuards = 'Guards';
rsSlotHead = 'Head';
rsSlotShoulders = 'Shoulders';
rsSlotNeck = 'Neck';
rsSlotRightHand = 'RightHand';
rsSlotLeftHand = 'LeftHand';
rsSlotTorso = 'Torso';
rsSlotRightRing = 'RightRing';
rsSlotLeftRing = 'LeftRing';
rsSlotFeet = 'Feet';
rsSlotMisc1 = 'Misc1';
rsSlotMisc2 = 'Misc2';
rsSlotMisc3 = 'Misc3';
rsSlotMisc4 = 'Misc4';
rsSlotMisc5 = 'Misc5';
rsSlotMach1 = 'Mach1';
rsSlotMach2 = 'Mach2';
rsSlotMach3 = 'Mach3';
rsSlotMach4 = 'Mach4';
rsSlotSpellbook = 'Spellbook';
rsSlotBackpack = 'Backpack';
rsRandomCreatureName = 'Creature of level %d';
rsRandomCreatureNameUpgrade = 'Upgraded creature of level %d';
rsAddObjectDescription = 'Add object';
rsCopyObjectDescription = 'Copy object';
rsDeleteObjectDescription = 'Delete object';
rsDeleteObjectsDescription = 'Delete objects';
rsEditObjectDescription = 'Edit object';
rsMoveObjectDescription = 'Move object';
rsAllSpells = 'All spells';
rsSpellsOfLevel = 'Spells of level %d';
rsTabMainOptions = 'Main options';
rsTabSpecificOptions = 'Specific options';
rsTabSecondarySkills = 'Secondary skills';
rsTabArtifacts = 'Artifacts';
rsTabSpells = 'Spells';
rsTabQuest = 'Quest';
rsTabRewards = 'Reward';
rsTabBuildings = 'Buildings';
rsEraseFilterRivers = 'Rivers';
rsEraseFilterRoads = 'Roads';
rsEraseFilterStatic = 'Static objects';
rsEraseFilterInteractive = 'Interactive objects';
rsEraseObjectBBox = 'Bounding box';
rsEraseObjectVisibleMask = 'Visible mask';
rsEraseObjectBlockMask = 'Block mask';
rsEraseObjectVisitableMask = 'Visitable mask';
implementation
end.