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FibonacciHeap.h
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FibonacciHeap.h
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#ifndef _FIBONACCI_HEAP_H_
#define _FIBONACCI_HEAP_H_
#include <stdio.h>
#include <vector>
enum State
{
LABELED, UNLABELED, SCANNED
};
class Node;
class Edge
{
private:
public:
Node* tail;
Node* head;
double length;
Edge(Node* tail, Node* head, double length);
};
class Node
{
private:
public:
Node * parent;
Node * leftSibling, * rightSibling;
Node * children;
Node * next;
Node(int data, double key);
Node();
int data;
double key;
int rank;
std::vector<Edge*> incomingEdges;
std::vector<Edge*> outgoingEdges;
State state;
bool addChild(Node * node);
bool addSibling(Node * node);
bool remove();
Node* leftMostSibling();
Node* rightMostSibling();
void addIncomingEdge(Edge * edge);
void addOutgoingEdge(Edge * edge);
};
class FibonacciHeap
{
private:
Node* rootListByRank[100];
bool link(Node* root);
Node * minRoot;
public:
FibonacciHeap();
FibonacciHeap(Node *root);
~FibonacciHeap();
bool isEmpty();
bool insertVertex(Node * node);
void decreaseKey(double delta, Node* vertex);
Node* findMin();
Node* deleteMin();
};
#endif