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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.3] - 2019-08-17

Added

  • Acid Fog, Cloud Kill, Sickening Entanglement, Stinking Cloud, Acid Pit, Create Pit, Hungry Pit, Spiked Pit area effects
  • Brought back option to use Dismiss mode in combat.

Changed

  • Simplified checks for removable area effects. Dismiss effect if it is on the list.

[1.0.2] - 2019-07-23

Changed

  • Fix mode setting inversion issue.

Removed

  • Game version check and menu message.

[1.0.1] - 2019-07-21

Added

  • Kineticist Cloud, Deadly Earth, Wall area effects
  • Debugging Tools menu item for DEBUG builds

Removed

  • Dismiss in combat option

[1.0.0] - 2019-07-20

Added

  • Public release.
  • Wait time mode to expire area effects - is now the default mode.
  • Removed effects are summarized and reported in the Combat Log.
  • UMM Menu Options.
  • Option: Wait mode doesn't use fatigue (default: off).
  • Option: use Dismiss mode in combat (default: off).

Changed

  • Mod renamed to Remove Area Effects.

[0.3.0] - 2019-07-19

Added

  • New key binding to remove active area effects (L).
  • Report success/failure in combat log.

Removed

  • The Dismiss ability, it created save dependencies.

[0.2.0] - 2019-07-18

Added

  • Companions get the dismiss ability too.
  • Obsidian Flow added to dismissible list.

[0.1.0] - 2019-07-17

Added

  • Initial release - manual ability to disable AoE spells.