Skip to content

Latest commit

 

History

History
14 lines (10 loc) · 1.52 KB

README.md

File metadata and controls

14 lines (10 loc) · 1.52 KB

Decentraland Editor SDK7

This extension allows you to build Decentraland scenes. A scene is a Decentraland project that is spatially delimited, and is mapped to one or several LAND parcels, or to a NAME in a Decentraland world. If a scene is deployed to the Decentraland map, players can experience it by visiting the scene’s coordinates. If a scene is deployed to a NAME, players can visit it by going to the corresponding world.

This extension provides an easy UI for performing the following tasks from the development workflow:

  • Create projects: Scaffold a new scene project.
  • Run scenes: Preview your scenes within VSCode, or launch in a browser.
  • Debug scenes: Set breakpoints, use the debugger to stop/resume execution, see and modify the values of the variables in the scope, step over or step into your code line by line.
  • Publish scenes: Publish your scene to the Genesis City, your own World, or a private/custom server.
  • Manage dependencies: Add, remove, update, and list the libraries and dependencies that your project is using.
  • Preview models: View an interactive preview window when selecting a .gltf or .glb model.

To learn how to work with this extension to create content for Decentralnad, check out the Getting started guide and the development workflow on the Decentraland creator documentation.