Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

RViz has incorrect frame transformations between the camera and world frames in simulation #44

Open
pacrr opened this issue Jan 6, 2025 · 0 comments

Comments

@pacrr
Copy link

pacrr commented Jan 6, 2025

Works fine with a physical camera but when trying to simulate ORB_SLAM3, the simulated camera frame moves in the z direction in RViz when it's moving in the x direction in gazebo. Tried adjusting the world_roll, world_pitch, and world_yaw as well as different camera frames but nothing seemed to work. Looks fine in the ORB_SLAM3 viewer as well just not in RViz. Any help is appreciated.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant