From 3947b92987f9bfb2b9fbd8350dc909466954571c Mon Sep 17 00:00:00 2001 From: OJCubing <40577393+OJCubing@users.noreply.github.com> Date: Sat, 10 Aug 2024 14:25:35 +0100 Subject: [PATCH 01/10] A6b+ moved to A6b1+ --- wca-guidelines.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-guidelines.md b/wca-guidelines.md index 35a2bf09..30747121 100644 --- a/wca-guidelines.md +++ b/wca-guidelines.md @@ -192,7 +192,7 @@ To be more informative, each Guideline is classified using one of the following - A5b+) [CLARIFICATION] While inspecting or solving the puzzle, the competitor may touch the puzzle with any part of their body. Exception: 3x3x3 One-Handed (see [Regulation C1b](regulations:regulation:C1b)). - A5b++) [CLARIFICATION] If a part of the competitor's puzzle is popped out or detached (see [Regulation 5a](regulations:regulation:5a)), the competitor must not ask for assistance retrieving or locating the part and the judge should attempt to prevent others from assisting. If someone picks up a popped part for the competitor, the judge or competitor may ask them to place it on the solving station and not to assist any further. - A5b+++) [CLARIFICATION] The WCA Delegate should not grant the competitor an extra attempt solely based on someone picking up a popped or detached part of the competitor's puzzle. -- A6b+) [EXPLANATION] The arbitrary value of 0.06 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. +- A6b1+) [EXPLANATION] The arbitrary value of 0.06 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. - A6e+) [CLARIFICATION] If the puzzle falls into the lap of the competitor after stopping the timer, this is considered touching the puzzle. - A7c+) [ADDITION] If a result signed by a competitor is found to be incomplete or unreadable, it should be interpreted the worst reasonable way (e.g. "1:05" will be considered 1:05.99, "25.X3" will be considered 25.73 if X could be either a 1 or a 7). Given that the Stackmat timer displays a time of X:0Y.ss as X:Y.ss, a missing tens digit should be considered more likely than a missing ones digit (e.g. "1:2.27" will be considered 1:02.27). The judge who signed an ambiguous result may be requested to clarify it, at the discretion of the score taker. - A7g+) [EXAMPLE] Examples of incidents that could grant a competitor an extra attempt due to inexperience: not waiting for the green light, improperly starting or stopping the timer, going over inspection time due to misunderstanding how to start a solve, or other procedural time penalties. From 7871ee94ee0e8572324ebf2d4fea1049bffc8718 Mon Sep 17 00:00:00 2001 From: OJCubing <40577393+OJCubing@users.noreply.github.com> Date: Sat, 10 Aug 2024 14:29:30 +0100 Subject: [PATCH 02/10] Clarify 0.05 seconds or lower --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index c9f55ed9..b505fb79 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time of 0.05 seconds or lower, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: if the competitor can demonstrate that the timer malfunctioned, they may receive an extra attempt, at the discretion of the WCA Delegate. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). From 1052dfbb3019d186dad908ac1cab08825af2c477 Mon Sep 17 00:00:00 2001 From: OJCubing <40577393+OJCubing@users.noreply.github.com> Date: Sat, 10 Aug 2024 14:31:47 +0100 Subject: [PATCH 03/10] Update 0.06 to 0.05 Assuming the other clarification goes through, this should be updated to 0.05 as well. --- wca-guidelines.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-guidelines.md b/wca-guidelines.md index 30747121..b1792d11 100644 --- a/wca-guidelines.md +++ b/wca-guidelines.md @@ -192,7 +192,7 @@ To be more informative, each Guideline is classified using one of the following - A5b+) [CLARIFICATION] While inspecting or solving the puzzle, the competitor may touch the puzzle with any part of their body. Exception: 3x3x3 One-Handed (see [Regulation C1b](regulations:regulation:C1b)). - A5b++) [CLARIFICATION] If a part of the competitor's puzzle is popped out or detached (see [Regulation 5a](regulations:regulation:5a)), the competitor must not ask for assistance retrieving or locating the part and the judge should attempt to prevent others from assisting. If someone picks up a popped part for the competitor, the judge or competitor may ask them to place it on the solving station and not to assist any further. - A5b+++) [CLARIFICATION] The WCA Delegate should not grant the competitor an extra attempt solely based on someone picking up a popped or detached part of the competitor's puzzle. -- A6b1+) [EXPLANATION] The arbitrary value of 0.06 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. +- A6b1+) [EXPLANATION] The arbitrary value of 0.05 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. - A6e+) [CLARIFICATION] If the puzzle falls into the lap of the competitor after stopping the timer, this is considered touching the puzzle. - A7c+) [ADDITION] If a result signed by a competitor is found to be incomplete or unreadable, it should be interpreted the worst reasonable way (e.g. "1:05" will be considered 1:05.99, "25.X3" will be considered 25.73 if X could be either a 1 or a 7). Given that the Stackmat timer displays a time of X:0Y.ss as X:Y.ss, a missing tens digit should be considered more likely than a missing ones digit (e.g. "1:2.27" will be considered 1:02.27). The judge who signed an ambiguous result may be requested to clarify it, at the discretion of the score taker. - A7g+) [EXAMPLE] Examples of incidents that could grant a competitor an extra attempt due to inexperience: not waiting for the green light, improperly starting or stopping the timer, going over inspection time due to misunderstanding how to start a solve, or other procedural time penalties. From c8e96dc63a76a389bb340a69a728a8fbeaecd5d5 Mon Sep 17 00:00:00 2001 From: OJCubing <40577393+OJCubing@users.noreply.github.com> Date: Sat, 10 Aug 2024 14:36:15 +0100 Subject: [PATCH 04/10] Add more Delegate discretion to A6b2 --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index b505fb79..cd2ba77a 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -432,7 +432,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time of 0.05 seconds or lower, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. - - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: if the competitor can demonstrate that the timer malfunctioned, they may receive an extra attempt, at the discretion of the WCA Delegate. + - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and they are sure the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). - A6e) After stopping the timer, the competitor must not touch, apply a move, or make any change in alignment to the puzzle, until the judge has inspected the puzzle. From 70bd7a218d5873216d431f494c9e32ab1598470a Mon Sep 17 00:00:00 2001 From: Carter Kucala Date: Fri, 30 Aug 2024 10:37:09 -0500 Subject: [PATCH 05/10] Simplify proposal Reverts .05 change because of negative voting. Guideline change will be done in separate PR --- wca-guidelines.md | 2 +- wca-regulations.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/wca-guidelines.md b/wca-guidelines.md index b1792d11..35a2bf09 100644 --- a/wca-guidelines.md +++ b/wca-guidelines.md @@ -192,7 +192,7 @@ To be more informative, each Guideline is classified using one of the following - A5b+) [CLARIFICATION] While inspecting or solving the puzzle, the competitor may touch the puzzle with any part of their body. Exception: 3x3x3 One-Handed (see [Regulation C1b](regulations:regulation:C1b)). - A5b++) [CLARIFICATION] If a part of the competitor's puzzle is popped out or detached (see [Regulation 5a](regulations:regulation:5a)), the competitor must not ask for assistance retrieving or locating the part and the judge should attempt to prevent others from assisting. If someone picks up a popped part for the competitor, the judge or competitor may ask them to place it on the solving station and not to assist any further. - A5b+++) [CLARIFICATION] The WCA Delegate should not grant the competitor an extra attempt solely based on someone picking up a popped or detached part of the competitor's puzzle. -- A6b1+) [EXPLANATION] The arbitrary value of 0.05 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. +- A6b+) [EXPLANATION] The arbitrary value of 0.06 seconds was chosen to accommodate concerns about Stackmat timer malfunctions. - A6e+) [CLARIFICATION] If the puzzle falls into the lap of the competitor after stopping the timer, this is considered touching the puzzle. - A7c+) [ADDITION] If a result signed by a competitor is found to be incomplete or unreadable, it should be interpreted the worst reasonable way (e.g. "1:05" will be considered 1:05.99, "25.X3" will be considered 25.73 if X could be either a 1 or a 7). Given that the Stackmat timer displays a time of X:0Y.ss as X:Y.ss, a missing tens digit should be considered more likely than a missing ones digit (e.g. "1:2.27" will be considered 1:02.27). The judge who signed an ambiguous result may be requested to clarify it, at the discretion of the score taker. - A7g+) [EXAMPLE] Examples of incidents that could grant a competitor an extra attempt due to inexperience: not waiting for the green light, improperly starting or stopping the timer, going over inspection time due to misunderstanding how to start a solve, or other procedural time penalties. diff --git a/wca-regulations.md b/wca-regulations.md index cd2ba77a..db0b73e4 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time of 0.05 seconds or lower, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and they are sure the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). From 0fea3804ddc8119f2dc11341ab4b01c185d93e56 Mon Sep 17 00:00:00 2001 From: Carter Kucala <42009313+CarterKoala@users.noreply.github.com> Date: Sun, 1 Sep 2024 13:01:21 -0500 Subject: [PATCH 06/10] Update wca-regulations.md Co-authored-by: ohexter <116421789+ohexter@users.noreply.github.com> --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index db0b73e4..77f29cfc 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. A competitor forfeits the right to the additional attempt if the WCA Delegate determines that the timer was stopped deliberately. + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately or as a result of the competitor not starting the timer correctly (see [Regulation A4](regulations:regulation:A4)). - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and they are sure the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). From e446213977e0533f7fea8dbffd8e06a069d17647 Mon Sep 17 00:00:00 2001 From: Carter Kucala <42009313+CarterKoala@users.noreply.github.com> Date: Wed, 4 Sep 2024 10:18:55 -0500 Subject: [PATCH 07/10] Update wca-regulations.md Co-authored-by: ohexter <116421789+ohexter@users.noreply.github.com> --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index 77f29cfc..e11795bb 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -432,7 +432,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately or as a result of the competitor not starting the timer correctly (see [Regulation A4](regulations:regulation:A4)). - - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and they are sure the competitor did not stop the timer deliberately. + - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). - A6e) After stopping the timer, the competitor must not touch, apply a move, or make any change in alignment to the puzzle, until the judge has inspected the puzzle. From 66917187e943b8b083aba8d8cce05d01040cf9b7 Mon Sep 17 00:00:00 2001 From: Carter Kucala <42009313+CarterKoala@users.noreply.github.com> Date: Wed, 4 Sep 2024 10:20:10 -0500 Subject: [PATCH 08/10] Update wca-regulations.md Co-authored-by: ohexter <116421789+ohexter@users.noreply.github.com> --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index e11795bb..f8e5165c 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately or as a result of the competitor not starting the timer correctly (see [Regulation A4](regulations:regulation:A4)). + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately, or stopped as a result of the competitor not starting the timer correctly (see [Regulation A4](regulations:regulation:A4)). - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). From 453bd11a69f401f80923cbef3f78788360d777fe Mon Sep 17 00:00:00 2001 From: Carter Kucala <42009313+CarterKoala@users.noreply.github.com> Date: Mon, 21 Oct 2024 21:59:46 -0500 Subject: [PATCH 09/10] Update wca-regulations.md Co-authored-by: ohexter <116421789+ohexter@users.noreply.github.com> --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index f8e5165c..1b68b9ae 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately, or stopped as a result of the competitor not starting the timer correctly (see [Regulation A4](regulations:regulation:A4)). + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately, or as a result of interacting with the timer in an unusual way (e.g. making only minimal contact with the timer, not lifting their hands cleanly away from the timer). - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds). From 0d11b0bb5f96104c8735f12ecb6873455ff67a43 Mon Sep 17 00:00:00 2001 From: Carter Kucala <42009313+CarterKoala@users.noreply.github.com> Date: Tue, 22 Oct 2024 10:58:39 -0500 Subject: [PATCH 10/10] Minor wording change.md Co-authored-by: ohexter <116421789+ohexter@users.noreply.github.com> --- wca-regulations.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wca-regulations.md b/wca-regulations.md index 1b68b9ae..7b9422fb 100644 --- a/wca-regulations.md +++ b/wca-regulations.md @@ -431,7 +431,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations - A6) Stopping the solve: - A6a) The competitor releases the puzzle before stopping the solve, and stops the solve by stopping the timer. If a stopwatch is in use, the judge stops the stopwatch as soon as the competitor does this. - A6b) The competitor is responsible for stopping the Stackmat timer correctly. - - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately, or as a result of interacting with the timer in an unusual way (e.g. making only minimal contact with the timer, not lifting their hands cleanly away from the timer). + - A6b1) If the timer stops before the competitor has solved the puzzle and the timer shows a time strictly below 0.06 seconds, then the attempt is replaced by an extra attempt. Exception: No extra attempt is required if the WCA Delegate determines that the timer was stopped deliberately, or as a result of interacting with the timer in an unusual way (e.g. making only minimal contact with the timer, not lifting the hands cleanly away from the timer). - A6b2) If the timer stops before the competitor has solved the puzzle and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: The WCA Delegate may provide an extra attempt if they believe the timer may have malfunctioned and the competitor did not stop the timer deliberately. - A6c) The competitor must fully release the puzzle before stopping the timer. Penalty: disqualification of the attempt (DNF). Exception: If no move or any change in alignment has been applied after stopping the timer and before releasing the puzzle, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge. - A6d) The competitor must stop the Stackmat timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds).