Releases: thetredev/steamcmd
20240309
What's Changed
In short: Updated the base images to the currently released ones. Tested CS2
and CS:S
.
- Merge pull request #63 from thetredev/actions/bump-base-source2-image-tag (140e6d1)
- Merge pull request #62 from thetredev/actions/bump-base-legacy-image-tag (8cc8556)
- Bump base-source2 image tag to 0.20240307.80401 (3548a71)
- Bump base-legacy image tag to 0.20240306.80253 (017db61)
- Merge pull request #61 from thetredev/actions/bump-base-source2-image-tag (db062c9)
- Bump base-source2 image tag to 0.20240306.80243 (c619539)
- Merge pull request #60 from thetredev/actions/bump-base-legacy-image-tag (fec5154)
- Bump base-legacy image tag to 0.20240212.77546 (39c25e4)
- Merge pull request #59 from thetredev/actions/bump-base-source2-image-tag (5f812ac)
- Bump base-source2 image tag to 0.20240212.77547 (53eb14d)
- Merge pull request #58 from thetredev/actions/bump-base-source2-image-tag (6ff93b7)
- Merge pull request #57 from thetredev/actions/bump-base-legacy-image-tag (0bdd389)
- Bump base-source2 image tag to 0.20240125.75305 (0610c48)
- Bump base-legacy image tag to 0.20240125.75304 (92c2679)
- Merge pull request #56 from thetredev/actions/bump-base-source2-image-tag (9639874)
- Merge pull request #55 from thetredev/actions/bump-base-legacy-image-tag (2fa19db)
- Bump base-source2 image tag to 0.20240104.72532 (a155cdc)
- Bump base-legacy image tag to 0.20240104.72531 (73b29e3)
Full Changelog: 20231223..20240309
20231223
Fixed issues
- #30: Improve docker build
- #54: Shorthand for
tmux send-keys
- a Unix socket is created as an additional way of forwarding inputs to the server console
What's Changed
- Add script to generate changelog (50bf91c)
- image/base: Create console input socket (fd08dfe)
- image/base: Move STEAMCMD_SH declaration after STEAMCMD_INSTALL_DIR (235209f)
- image/base: Remove script usr/bin/apt-docker (569a498)
- image/base: Create environment variable STEAMCMD_SERVER_SOCKET_PATH (d8701e0)
Full Changelog: 20231222..20231223
20231222
20231216
20231111
Changelog
- Fix issue #42: Ensure Counter-Strike 2 compatibility
What's Changed
- Fix #32 installation of yq in image-check actions by @DaVarga in #33
- Fix #32 again, since yq arguments have changed by @DaVarga in #34
- [Bump] base-legacy image tag to 0.20231002.61993 by @github-actions in #40
- [Bump] base-csgo image tag to 0.20231002.61997 by @github-actions in #43
- [Bump] base-csgo image tag to 0.20231005.62324 by @github-actions in #44
- [Bump] base-legacy image tag to 0.20231005.62323 by @github-actions in #45
- [Bump] base-legacy image tag to 0.20231016.63417 by @github-actions in #46
- [Bump] base-csgo image tag to 0.20231016.63422 by @github-actions in #47
- [Bump] base-legacy image tag to 0.20231107.66294 by @github-actions in #48
- [Bump] base-csgo image tag to 0.20231107.66301 by @github-actions in #49
New Contributors
Full Changelog: 2023090...2023111
20230909
20230908
Changelog
- Fixed issues #27, #28, #29
- Minor code improvements to
image/srcds/server.sh
Full Changelog: 2023090...2023090
20230907
This release finally fixes the following assertion for game servers older than CS:GO:
src/clientdll/cminterface.cpp (2861) : Assertion Failed: m_VecNetAdrNetFilterCMs.Count() > 0
Make sure to use the following images for the respective game server engine:
Engine | Image |
---|---|
HLDS | ghcr.io/thetredev/steamcmd:hlds-latest |
SRCDS | ghcr.io/thetredev/steamcmd:srcds-latest |
CS:GO | ghcr.io/thetredev/steamcmd:csgo-latest |
Of course, replace <image>-latest
with <image>-20230907
to use the images of this specific release.
Changelog
- Fixed issue #26: use SteamRT
solder
(v2) as base image for legacy game servers (Source 1, non-CS:GO + HLDS) and SteamRTsniper
(v3) as base image for CS:GO based game servers (CS:GO and Black Mesa: Deathmatch as of yet) - Speed up image build process by smarter caching: ~4 minutes build time down to ~2 minutes, ensuring image packages are always the same and the image itself is only rebuilt when the base image version changes
- Split base image check for
base-legacy
andbase-csgo
Full Changelog: 2023090...2023090
20230905
The issue from the previous release still persists for css
:
src/clientdll/cminterface.cpp (2861) : Assertion Failed: m_VecNetAdrNetFilterCMs.Count() > 0
See issue #26 for potential fixes.
What's Changed
- [Bump] Base image tag to 0.20230718.55074 by @github-actions in #23
- [Bump] Base image tag to 0.20230808.56699 by @github-actions in #24
Full Changelog: 2023071...2023090
20230714
BEWARE OF THE FOLLOWING ISSUE ON SOME GAMESERVERS:
The following error appears right before VAC secure mode is activated.
on some game servers (I tested css
myself):
src/clientdll/cminterface.cpp (2861) : Assertion Failed: m_VecNetAdrNetFilterCMs.Count() > 0
This apparently does not render the server useless, however it is something to look out for. If there are issues, use the previous release which does not complain about cminterface.cpp
at all. CS:GO is unaffected!
What's Changed
- [Bump] Base image tag to 0.20230712.54652 by @github-actions in #22
Full Changelog: 2023061...2023071