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This repository has been archived by the owner on Aug 17, 2021. It is now read-only.
Here's an idea to reduce the busy-waits during video rendering.
Break the frame into 5 points, A through E.
At A: spi_off(); audio_play(); spi_prefill(); audio_generate();
At B: sync pulse on (will occur during A interrupt)
At C: sync pulse off
At D: execute nops (low priority)
At E: spi_on(); spi_int(on);
Spi_int(): pull bytes from FB and load SPI until SPI full. When eol found, disable interrupt.
Spi_prefill(): call spi_int()
The text was updated successfully, but these errors were encountered:
Here's an idea to reduce the busy-waits during video rendering.
Break the frame into 5 points, A through E.
At A: spi_off(); audio_play(); spi_prefill(); audio_generate();
At B: sync pulse on (will occur during A interrupt)
At C: sync pulse off
At D: execute nops (low priority)
At E: spi_on(); spi_int(on);
Spi_int(): pull bytes from FB and load SPI until SPI full. When eol found, disable interrupt.
Spi_prefill(): call spi_int()
The text was updated successfully, but these errors were encountered: