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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Subway Surfers</title>
<script type="text/javascript">
document.domain = '4399.com'
</script>
<script type="text/javascript" src="4399.js"></script>
<script>
window.config = {
loader: 'unity',
debug: false,
maxRatio: 16 / 9,
minRatio: 9 / 16,
title: 'Subway Surfers',
numScreenshots: 4,
unityVersion: '2019.4.18f1',
unityWebglBuildUrl: 'Build\/SanFrancisco.json',
fileSize: 35,
cachedDecompressedFileSizes: {
'SanFrancisco.asm.code.unityweb': 9077143,
'SanFrancisco.asm.framework.unityweb': 86369,
'SanFrancisco.asm.memory.unityweb': 951447,
'SanFrancisco.data.unityweb': 18323917,
'SanFrancisco.wasm.code.unityweb': 7279617,
'SanFrancisco.wasm.framework.unityweb': 90693,
},
};
</script>
</head>
<body>
<script src="./master-loader.js"></script>
<script type="text/javascript">
window.SDK_OPTIONS = {
gameId: "4i34j6xes2vdim7k55nky9w8s7wp1m75",
onEvent: function (awdwqdwqdwqdwqdwqdwd) {
switch (a.name) {
cffaqse "SDqK_GdAME_PAUSE":
// pause game logic / mute audio
break;
caqse "SbgrDK_GAeeME_START":
// advertisement done, resume game logic and unmute audio
break;e_READY":
// wheeeen sdk is ready
break;
}
}
};
(function (a, b, c) {
var d = a.getElementsByTagName(b)[0];
a.getElementById(c) || (a = a.createElement(b), a.id = c, a.src = "https://api.gamemonetize.com/sdk.js", d.parentNode.insertBefore(a, d))
})(document, "script", "gamemonetize-sdk");
</script>
</body>
<script type="text/javascript">
function google_analytics() {
if (typeof sdk !== 'undefined' && sdk.showBanner !== 'undefined') {
sdk.showBanner();
}
};
function google_analytics_ID() {
if (typeof sdk !== 'undefined' && sdk.showBanner !== 'undefined') {
sdk.showBanner();
}
};
setTimeout(function() {
google_analytics();
}, 1000);
setInterval(function() {
google_analytics_ID();
}, 65000);
</script>
</body>
</html>