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shared.pri
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shared.pri
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greaterThan(QT_MAJOR_VERSION, 4) {
cache()
DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x000000
QT += printsupport
macx {
QT += macextras
}
}
else {
QT += webkit
}
DEFINES += QCAD_DLL
# output directory:
CONFIG(debug, debug|release) {
ROUTDIR = debug
} else {
ROUTDIR = release
}
CONFIG(plugin, plugin) {
build_pass:CONFIG(debug, debug|release) {
TARGET = $$join(TARGET,,,_debug)
# Qt uses '_debug' for unix and 'd' for Windows
# which is not reliably detectable (e.g.: abcd.dll)
# unix: TARGET = $$join(TARGET,,,_debug)
# else: TARGET = $$join(TARGET,,,d)
}
}
r_no_opennurbs {
DEFINES += R_NO_OPENNURBS
}
android-* {
CONFIG += r_static_libs
CONFIG += r_mobile
}
macx-ios-* {
CONFIG += r_static_libs
CONFIG += r_mobile
}
# QCAD does not depend on WebKit / WebEngine anymore and uses QTextBrowser instead:
#!r_mobile {
# greaterThan(QT_MAJOR_VERSION, 4) {
# greaterThan(QT_MINOR_VERSION, 5) {
# # Qt >= 5.6
# QT += webenginewidgets
# }
# else {
# QT += webkitwidgets
# }
# }
#}
win32-msvc2010 {
CONFIG+=win32-msvc
}
# building for Mac OS X on the PowerPC platform:
macx {
rppc {
CONFIG += ppc
CONFIG -= x86
QMAKE_CFLAGS_X86 =
QMAKE_CXXFLAGS_X86 =
QMAKE_OBJECTIVE_CFLAGS_X86 =
QMAKE_LFLAGS_X86 =
}
}
# settings for all Mac OS X builds:
macx {
QMAKE_CXXFLAGS_X86 += -Werror=return-type
macx-clang* {
QMAKE_CXXFLAGS += -mmacosx-version-min=10.7
exists(/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX) {
# nothing
#message("SDK")
#QMAKE_MAC_SDK = macosx
}
else:exists(/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk) {
#QMAKE_MAC_SDK = macosx10.12
}
else:exists(/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk) {
#QMAKE_MAC_SDK = macosx10.11
}
else:exists(/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk) {
#QMAKE_MAC_SDK = macosx10.9
}
#exists(/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1) {
# INCLUDEPATH += /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
#}
}
greaterThan(QT_MAJOR_VERSION, 4) {
QMAKE_LFLAGS += -F/System/Library/Frameworks
}
}
win32 {
RLIBPRE =
RLIBPOST = .lib
RLIBPOSTDLL = .dll
}
else {
RLIBPRE = lib
RLIBPOST = .a
macx {
RLIBPOSTDLL = .dylib
}
else {
RLIBPOSTDLL = .so
}
}
!isEmpty(r_libname) {
RLIBNAME = $$r_libname
}
else {
RLIBNAME = "qcad"
}
TARGET = $$join(TARGET,,$$RLIBNAME,)
QT += core \
script \
scripttools \
sql \
svg \
opengl \
network \
xml \
xmlpatterns
# make sure that the QtHelp framework is included in the app bundle under Mac OS X:
greaterThan(QT_MAJOR_VERSION, 4) {
QT += help \
uitools
!r_mobile {
QT += designer
}
}
else {
CONFIG += help \
designer \
uitools
}
CONFIG -= warn_off
CONFIG += warn_on
CONFIG += debug_and_release ordered embed_manifest_dll embed_manifest_exe
win32-msvc2010 {
DEFINES += _CRT_SECURE_NO_WARNINGS
}
QMAKE_TARGET_COMPANY = QCAD.org
QMAKE_TARGET_DESCRIPTION = QCAD Application Framework
QMAKE_TARGET_COPYRIGHT =
QMAKE_TARGET_PRODUCT = QCAD Application Framework
DESTDIR = $$PWD/$$ROUTDIR
UI_DIR = .ui
LIBS += -L$$PWD/$$ROUTDIR
CONFIG(debug, debug|release) {
!win32 {
QMAKE_LFLAGS += -rdynamic
}
}
INCLUDEPATH += \
$$PWD/src/core \
$$PWD/src/core/math \
$$PWD/src/grid \
$$PWD/src/snap \
$$PWD/src/gui \
$$PWD/src/entity \
$$PWD/src/operations \
$$PWD/src/scripting \
$$PWD/src/stemmer \
$$PWD/src/scripting/ecmaapi \
$$PWD/src/scripting/ecmaapi/generated \
$$PWD/src/scripting/ecmaapi/adapters \
$$PWD/src/io/dxf \
$$PWD/src/spatialindex \
$$PWD/src/3rdparty \
$$PWD/src/zip