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inputbox.h
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inputbox.h
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
// Input box
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#ifndef __INPUTBOX_H__
#define __INPUTBOX_H__
#ifndef _CONSOLE
#include <tchar.h>
#include <windows.h>
#include <stdlib.h>
#define INPUTBOX_WIDTH 400
#define INPUTBOX_HEIGHT 125
class CInputBox
{
static HFONT m_hFont;
static HWND m_hWndInputBox;
static HWND m_hWndParent;
static HWND m_hWndEdit;
static HWND m_hWndOK;
static HWND m_hWndCancel;
static HWND m_hWndPrompt;
static HINSTANCE m_hInst;
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
public:
LPTSTR Text;
BOOL DoModal(LPCTSTR szCaption, LPCTSTR szPrompt);
CInputBox(HWND hWndParent);
virtual ~CInputBox();
};
#endif
#endif