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depotchest.cpp
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depotchest.cpp
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#include "otpch.h"
#include "depotchest.h"
#include "tools.h"
DepotChest::DepotChest(uint16_t _type) :
Container(_type)
{
maxDepotLimit = 1500;
}
DepotChest::~DepotChest()
{
//
}
ReturnValue DepotChest::__queryAdd(int32_t index, const Thing* thing, uint32_t count,
uint32_t flags, Creature* actor/* = NULL*/) const
{
const Item* item = thing->getItem();
if(item == NULL)
return RET_NOTPOSSIBLE;
bool skipLimit = hasBitSet(FLAG_NOLIMIT, flags);
if(!skipLimit)
{
int32_t addCount = 0;
if((item->isStackable() && item->getItemCount() != count))
addCount = 1;
if(item->getTopParent() != this)
{
if(const Container* container = item->getContainer())
addCount = container->getItemHoldingCount() + 1;
else
addCount = 1;
}
if(getItemHoldingCount() + addCount > maxDepotLimit)
return RET_DEPOTISFULL;
}
return Container::__queryAdd(index, thing, count, flags, actor);
}
void DepotChest::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t link /*= LINK_OWNER*/)
{
if(getParent() != NULL)
getParent()->postAddNotification(thing, oldParent, index, LINK_PARENT);
}
void DepotChest::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, bool isCompleteRemoval, cylinderlink_t link /*= LINK_OWNER*/)
{
if(getParent() != NULL)
getParent()->postRemoveNotification(thing, newParent, index, isCompleteRemoval, LINK_PARENT);
}