Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to int32 | Internal ID of this entity. | |
Created | Pointer to time.Time | The time this entity was created. | |
Modified | Pointer to time.Time | The time this entity was last modified. | |
AccountId | Pointer to int32 | The ID of the account that owns this entity. | |
Name | Pointer to string | Name of the role. | [optional] |
Description | Pointer to string | Description of the role. | [optional] |
Permissions | Pointer to RoleV2Permissions | [optional] | |
Members | Pointer to []int32 | A list of user IDs the role is assigned to. | [optional] |
func (o *RoleV2) GetId() int32
GetId returns the Id field if non-nil, zero value otherwise.
func (o *RoleV2) GetIdOk() (int32, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasId() bool
HasId returns a boolean if a field has been set.
func (o *RoleV2) SetId(v int32)
SetId gets a reference to the given int32 and assigns it to the Id field.
func (o *RoleV2) GetCreated() time.Time
GetCreated returns the Created field if non-nil, zero value otherwise.
func (o *RoleV2) GetCreatedOk() (time.Time, bool)
GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasCreated() bool
HasCreated returns a boolean if a field has been set.
func (o *RoleV2) SetCreated(v time.Time)
SetCreated gets a reference to the given time.Time and assigns it to the Created field.
func (o *RoleV2) GetModified() time.Time
GetModified returns the Modified field if non-nil, zero value otherwise.
func (o *RoleV2) GetModifiedOk() (time.Time, bool)
GetModifiedOk returns a tuple with the Modified field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasModified() bool
HasModified returns a boolean if a field has been set.
func (o *RoleV2) SetModified(v time.Time)
SetModified gets a reference to the given time.Time and assigns it to the Modified field.
func (o *RoleV2) GetAccountId() int32
GetAccountId returns the AccountId field if non-nil, zero value otherwise.
func (o *RoleV2) GetAccountIdOk() (int32, bool)
GetAccountIdOk returns a tuple with the AccountId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasAccountId() bool
HasAccountId returns a boolean if a field has been set.
func (o *RoleV2) SetAccountId(v int32)
SetAccountId gets a reference to the given int32 and assigns it to the AccountId field.
func (o *RoleV2) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *RoleV2) GetNameOk() (string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasName() bool
HasName returns a boolean if a field has been set.
func (o *RoleV2) SetName(v string)
SetName gets a reference to the given string and assigns it to the Name field.
func (o *RoleV2) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *RoleV2) GetDescriptionOk() (string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *RoleV2) SetDescription(v string)
SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *RoleV2) GetPermissions() RoleV2Permissions
GetPermissions returns the Permissions field if non-nil, zero value otherwise.
func (o *RoleV2) GetPermissionsOk() (RoleV2Permissions, bool)
GetPermissionsOk returns a tuple with the Permissions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasPermissions() bool
HasPermissions returns a boolean if a field has been set.
func (o *RoleV2) SetPermissions(v RoleV2Permissions)
SetPermissions gets a reference to the given RoleV2Permissions and assigns it to the Permissions field.
func (o *RoleV2) GetMembers() []int32
GetMembers returns the Members field if non-nil, zero value otherwise.
func (o *RoleV2) GetMembersOk() ([]int32, bool)
GetMembersOk returns a tuple with the Members field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleV2) HasMembers() bool
HasMembers returns a boolean if a field has been set.
func (o *RoleV2) SetMembers(v []int32)
SetMembers gets a reference to the given []int32 and assigns it to the Members field.