Name | Type | Description | Notes |
---|---|---|---|
Attributeid | Pointer to int32 | The ID of the attribute of the item. | |
Name | Pointer to string | The name of the attribute. | |
Value | Pointer to map[string]interface{} | The value of the attribute. |
func (o *ItemAttribute) GetAttributeid() int32
GetAttributeid returns the Attributeid field if non-nil, zero value otherwise.
func (o *ItemAttribute) GetAttributeidOk() (int32, bool)
GetAttributeidOk returns a tuple with the Attributeid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ItemAttribute) HasAttributeid() bool
HasAttributeid returns a boolean if a field has been set.
func (o *ItemAttribute) SetAttributeid(v int32)
SetAttributeid gets a reference to the given int32 and assigns it to the Attributeid field.
func (o *ItemAttribute) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ItemAttribute) GetNameOk() (string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ItemAttribute) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ItemAttribute) SetName(v string)
SetName gets a reference to the given string and assigns it to the Name field.
func (o *ItemAttribute) GetValue() map[string]interface{}
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *ItemAttribute) GetValueOk() (map[string]interface{}, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ItemAttribute) HasValue() bool
HasValue returns a boolean if a field has been set.
func (o *ItemAttribute) SetValue(v map[string]interface{})
SetValue gets a reference to the given map[string]interface{} and assigns it to the Value field.