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4th Axis Post Processor for Fusion 360 #464
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Not so far. It's something I've looked into before as well, by modifying the existing 3-axis post. I wasn't able to get the retraction (Z axis) height working properly when I tried though. Someone else may have already done it though, and figured it out. |
Hey
I did some digging and found one on the Fusion 360 Forum Google search "Tiny G 4th.cps" I've just done a test with a 3D adaptive toolpath and a rotary toolpath |
Interesting. It's not coming up for me. Would you be ok to share the link to the Fusion 360 forum post? |
Ahhh, seems like this one: https://forums.autodesk.com/t5/fusion-360-manufacture/simple-4-axis-setup-and-post-processor-failure/m-p/6694718#M20336 I'll give that a go in a few weeks/months, after the local Makerspace opens up again. Thanks heaps @Johnr24. 😄 |
I absolutely would have shared it but I found it last night! |
I've since added tweaked this processor myself and added a pull request to get it to be part of G2cores resources folder Best |
Hi
does anyone have a 4th axis (rotary) post for fusion 360?
Best
John #477
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