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Super tux 0.9.2 #20

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patinhas19 opened this issue Oct 6, 2016 · 6 comments
Open

Super tux 0.9.2 #20

patinhas19 opened this issue Oct 6, 2016 · 6 comments

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@patinhas19
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The game is very good, but the editor has a problem, I do my track, but when I will play it is a strange color, but the objects are with their normal color.
In the editor I painted with the brush texture.

I do not know if my computer problem or is the game.

thank you.

@deveee
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deveee commented Oct 6, 2016

Could you send a screenshot?

@patinhas19
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These three images is when I'm trying my track
test-2016 10 07_14 03 36

test-2016 10 07_14 03 51

test-2016 10 07_14 04 04

These two images is when I'm editing my track

sem titulo 2

sem titulo

In some tracks karts are invisible
test-2016 10 07_14 04 43

@patinhas19
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Thanks for listening

@deveee
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deveee commented Oct 8, 2016

You can open materials.xml file in your created track and see if there is splat.png or splatt.png material. The name in materials.xml file should be the same as the .png file in directory with exported track. It was broken for some time, though it should work with editor from STK 0.9.2 package.

If it's not a problem with the splat.png texture, then maybe share your stdout.log file. You need to run STK, open your track, close STK, and then the log will be available in %appdata%\supertuxkart\0.8.2. It should say if there are some missing textures etc.

If it's not a problem, you can also share your track, so that it will be easier to reproduce the issue.

@Benau
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Benau commented Aug 18, 2017

Kart is invisble because you were using legacy pipeline

This will be fixed 0.9.3

@Benau
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Benau commented Aug 18, 2017

And I think splatting is not supported in legacy pipeline

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