From f9488b12ed72ee9b6a4fc14480cb78f5a22df57b Mon Sep 17 00:00:00 2001
From: Gitansh Bansal <142196514+Gitansh-Bansal@users.noreply.github.com>
Date: Mon, 10 Jun 2024 21:02:48 +0530
Subject: [PATCH] Update Oceanverse.md
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diff --git a/Oceanverse.md b/Oceanverse.md
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@@ -2254,3 +2254,50 @@ The number of links pointing to a website does affect its perceived importance.
**Project 6-** On Geogebra, take a vector in the 3-D axis system starting from the origin and going to some random point. Plot the plane passing through that point and perpendicular to the vector. Suppose you drop a water droplet randomly somewhere on this plane. Plot the direction (as a vector) in which the droplet moves on the plane. This vector should accordingly vary as you vary the coordinates of the random point you took in the beginning, i.e., do everything in the parametric format.
*Do not use Mathematics anywhere...*
+
+# Module L
+---
+117.How do a computer represents an image? (Hint: pixels)
+
+ Sol.
+
+
+118.Are you able to relate this with matrices? If yes, then is this matrix invertible?
+
+ Sol.
+
+
+119.Given a 2*2 matrix, what is the probability that the matrix is non-invertible?
+
+ Sol.
+
+
+120.What would happen if I randomly remove one pixel form it, would it make any change? What about removing two, three, four... pixels?
+
+ Sol.
+
+
+121.How many pixels you can remove in this way? When would you stop?
+
+ Sol.
+
+
+122.Can we retrieve the removed pixels?
+
+ Sol.
+
+
+123.How much difference do you expect in two adjacent pixels in an image?
+
+ Sol.
+
+
+124.Can you think of a systematic way of removing pixels from the image?
+
+ Sol.
+
+
+125.Can you retrieve the removed pixels back in this way?
+
+ Sol.
+