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Releases: stelar7/R4J

V1.0.7: Fix TieredCache so it also restores the deeper caches

08 Aug 23:27
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Add proxy capability to DataCall
Document that getCurrentGame returns null if not in-game
Add test for TieredCache and "not in-game"

V1.0.6

04 Aug 04:03
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Rate-limiting now properly works for method limits (per region per me…

V1.0.5: Clean datacall code

02 Aug 21:54
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Ratelimit now resets after the retry-after timeout

V1.0.4

31 Jul 15:31
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Fix async issue

V1.0.3

20 Jul 08:18
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Add "forAccountId" parameter to match endpoint

V1.0.2

17 Jul 16:41
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Follow the Retry-After header, to prevent over-sleeping

V1.0.1

15 Jul 08:36
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Make LogLevel private

V1.0.0

15 Jul 19:37
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Edit Travis-CI config