Releases: stelar7/R4J
Releases · stelar7/R4J
V1.0.7: Fix TieredCache so it also restores the deeper caches
Add proxy capability to DataCall Document that getCurrentGame returns null if not in-game Add test for TieredCache and "not in-game"
V1.0.6
V1.0.5: Clean datacall code
Ratelimit now resets after the retry-after timeout