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.gitignore
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# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]uild
[Bb]uilds
[Ll]ibrary/
[Ll]ibrary-*/
[Ll]ogs
[Uu]ser[Ss]ettings/
sysinfo.txt
Assets/AssetStoreTools*
# ignore everything in the steam builder folder except steamcmd.exe
steam/ContentBuilder/builder/**
steam/ContentBuilder/output/**
!steamcmd.exe
# Asset meta data should only be ignored when the corresponding asset is also ignored
![Aa]ssets/**/*.meta
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
[Ee]xported[Oo]bj/
*.userprefs
*.csproj
*.pidb
*.pidb.meta
*.suo
*.sln
*.user
*.unityproj
*.booproj
# Visual Studio cache directory
.vs/
# Jetbrain Rider options
*.idea
.idea*
# Jenkins Log
unity3d_editor.log
#Ignore Nightly Build Report
# ===================================== #
# Autogenerated VS/MD/Consulo solution and project files #
# ===================================== #
.consulo/
*.tmp
*.svd
*.pdb
*.pdb.meta
*.opendb
.vscode/
# ============ #
# OS generated #
# ============ #
.DS_Store*
._*
.Spotlight-V100
.Trashes
ehthumbs.db
[Tt]humbs.db
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Ignore log files in project root (some are generated by Asset Usage Tools)
/*.log
ProjectSettings
Packages