Releases: spazzo966/SpazzoReplayStatKit
Releases · spazzo966/SpazzoReplayStatKit
v0.31
v0.31 (2022-06-29)
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Statistics
- Muradin now tracks the bonus damage from Perfect Storm, split into Heroic targets and non-Heroic targets
- Lunara now tracks the bonus damage from Unfair Advantage
- Lunara now tracks the bonus damage from Intensifying Toxins, split into Heroic targets and non-Heroic targets
- Lunara now tracks the amount of time she has spent with each possible variation of Dryad's Swiftness while moving
- Tracer now tracks her number of Basic Attacks with Pulse Bomb Charged\not Charged, and after taking Pulse Rounds, against Heroes while Charged\not Charged
- Fixed an issue that caused Falstad's Tailwind related scores to not be updated correctly
- Fixed an issue that caused Tracer's Reload count to be inflated for the value of succesful Locked and Loaded activations
- Fixed an issue that caused Rehgar's amount healed by Leech to not count the amount healed from externally provided leech when Rehgar did not take Electric Charge
- Fixed an issue where Tracer's Level Four talents would not be put into the correct score entry
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UI
- Now compatible with Ahli's Observer UI Settings Editor
- Hero Attachments
- All remaining Heroes have had their attachments updated to use the new standard of implementation, supporting displaying Heroic abilities & compatible talents
- The carried map mechanic element will now reposition itself if the attachment is set to be hidden when on cooldown or inactive while the attachment is on cooldown or inactive
- Presently this does not occur for Cho'Gall
- Arthas's now features the option for Icebound Fortitude
- Alarak's Storm Talent Tier now supports displaying Counter-Strike
- Sonya's Striding Giant attachment is now for both Striding Giant and Ignore Pain, and has been renamed to Storm Ability
- Leoric's Undying form now features an attachment setting
- The Lost Vikings now features an attachment setting for each Viking, instead of just for Olaf
- Medivh's Arcane Brilliance attachment is now for both Arcane Brilliance and Dust of Disappearance, and has been renamed to Storm Ability
- Fenix now features the option to display his weapon mode
- Johanna's Shield Glare now shows charges if Zealous Glare has been selected at level 1
- Alexstrasza's Dragonqueen now features the option to display Dragonqueen duration
- Mephisto no longer features the option of displaying Lightning Nova damage stacks
- Deathwing's attachment now more properly obeys visibility rules
- Deathwing's attachment now more correctly positions itself in regards to the carried map mechanic element
- The disabled entry for each hero will now also display the hero icon in the pulldown box
- Bottom Panel
- The default option for displaying Ability cooldowns has been changed to disabled
- Fixed an issue that caused Abathur's Evolve Monstrosity Stack Count display to not have a correct default setting
- Fixed an issue that caused Tracer's Hero Attachment to not have a correct default setting
- Fixed an issue that caused Arthas's Hero Attachment setting to not be exported properly
- Fixed an issue that caused Azmodan's Hero Attachment setting to not be exported properly
- Fixed an issue that caused Chen's Hero Attachment setting to not be exported properly
- Fixed an issue that caused Sonya's Hero Attachment setting to not be exported properly
- Fixed an issue that caused Tassadar's Hero Attachment to not display correctly with Executor's Will
v0.30
v0.30(2022-05-21)
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Statistics
- Rehgar now tracks the bonus damage from Rising Storm, split into Heroic targets and non-Heroic targets
- Hanzo now tracks Scatter Arrows hit accuracy when hitting Heroes 4 or more times in a single cast
- Fixed an issue that caused Johanna's Bonus Damage prevented by Hold Your Ground to not be updated
- Fixed an issue that caused the number of Basic Attacks against Heroes to not be updated
- Fixed an issue that caused the number of Basic Attacks against non-Heroes to not be updated
- Fixed an issue that caused the Healing Fountain uses to not be updated
- Fixed an issue that cuased the Times Hearthed to not be updated
- Fixed an issue that caused Regeneration Globes to display error text when they were sent as a missile to a hero out of the vision of the enemy, who died before the regen globe hit them
- Fixed an issue that caused Blaze's Bunker Drop to display error text when used by Hogger
- Added a custom mods folder for Alterac Pass so games can have the stat framework added
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UI
- Top Bar
- The Hero Background option has been replaced with a slider to set the opacity of the hero background
- Added a new slider option to set the opacity of the team-coloured background
- Added a new slider option to set the opacity of the team-coloured border
- Hero Attachments
- The default option for all Hero Attachments has been changed to disabledw
- The Alt+I Shortcut will still function, and now only serves a purpose when you have custom default settings for any hero attachments
- Scoreboard
- The text for many unused score entries now actually says Unused, rather than BUG!
- The Healing Fountain Heathplate is now hidden
- Updated the warning display for when the game has ended to try and make it more noticable
- Top Bar
NOTE: Ensure the maps folder is extract as-is to your Heroes of the Storm folder, as Alterac Pass required a custom exception to be workable
V0.29A
v0.29a(2022-05-10)
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Statistics
- Sgt. Hammer now tracks the bonus damage from Mechanical Knowhow, split into Heroic targets and non-Heroic targets
- Fixed an issue where Alexstrasza's Cleansing Flame would not be counted correctly. Thanks, Dragonqueen Form
- Fixed an issue where Blaze's Adrenaline Stimpack casts would not be be in the correct location
- Fixed an issue where Diablo would display error text when Shadow Charge was interrupted before hitting an enemy
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UI
- Top Bar
- Anub'arak's Locust Swarm remaining duration is now displayed as a buff if selected as a talent
- Chen's Wandering Keg remaining duration is now displayed as a buff if selected as a talent
- Diablo's Lightning Breath remaining duration is now displayed as a buff if selected as a talent
- D.Va's Bunny Hop remaining duration is now displayed as a buff if selected as a talent. This will be hidden when it is not decaying
- E.T.C.'s Mosh Pit remaining duration is now displayed as a buff if selected as a talent
- Blaze's Combustion channel timer is now displayed as a buff if selected as a talent, this will fill the duration indicator rather than empty it
- Gall's Twisting Nether channel timer is now displayed as a buff if selected as a talent, this will fill the duration indicator rather than empty it
- Imperius's Angelic Armaments reactivation delay is now displayed as a buff if selected as a talent, this will fill the duration indicator rather than empty it
- Dehaka's Adaption buff display will now fill the duration indicator, rather than empty it
- Bug Fixes
- Fixed an issue with Diablo's thirteenth score entry in the secondary hero-specific stat tab not referencing the correct string
- Top Bar
v0.29
v0.29 (2022-04-29)
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Statistics
- Updated Alterac Pass to the version added in build 87990
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UI
- Hero Attachments
- When a Hero Attachment is disabled, it will now display the icon of the unit it is disabled for. This is so you can more quickly discern which attachment that option is related to in the attachments submenu
- Tassadar has had his attachments updated to use the new standard of implementation, supporting displaying Heroic abilities & compatible talents
- Top Bar
- Added a new slider-based option to define the spacing between Heroes. The recommended maximum value is 50, but it's possible to set it to up to 100, which might look okay on Ultrawide displays. Haven't tested, honestly.
- Zul'jin's Taz'dingo! remaining duration is now displayed as a buff if selected as a talent
- Removed the blur on the talent numbering, and now batch those frames together, which may improve performance
- Player Slots will now be correctly positioned when there are less than 5 players on the left-side team
- Infernal Shrines will now display the next & current objective type when it has been determined as an image. If two purple crystal are displayed beside the objective countdown timer, the next Punisher will be Arcane, if they're orange, it'll be a Mortar Punisher, and if they're blue, it'll be a Frozen Punisher. This resets to being blank once the Punisher has been slain, and displays when there is 2 minutes left on the countdown timer, as that is when the game determines which Punisher type to spawn
- Bottom Panel
- Player Slots will no longer be filled out when the player slot is not used
- The Hero & Player Names Slideout frames will no longer display incorrectly for player slots that aren't used. The first player slot on each team will always be displayed, even if not present, but it won't appear as bugged as before
- Removed cooldown listings from the vanilla top bar, which should improve performance somewhat as they weren't properly culled
- Fixed an issue that caused Valla's attachment to show incorrectly
- Fixed an issue that caused the right-side Core Health background to display incorrectly when there are no right-side players
- Fixed an issue with the display label and tooltip with the Healing from Leech score
- Fixed a tooltip error with the Hearthstones completed score
- Fixed an issue that caused the icon for the left-side Fort Kills icon in the Top Bar to stop displaying after swapping to the Minimal Layout, and back to a different layout
- Hero Attachments
v0.28
v0.28 (2022-03-30)
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Statistics
- Sylvanas now features 8 new score values
- Black Arrow Bonus Damage against Heroes, split into Basic Attacks, Withering Fire, Shadow Dagger, Haunting Wave, Wailing Arrow and Remorseless
- Black Arrow Bonus Damage against non-Heroes, split into Physical Damage and Spell Damage
- Debug Text for Experience Globes being disjointed will no longer be displayed
- Sylvanas now features 8 new score values
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UI
- Colour Scheme adjusted & made more consistent in the Top Bar & Bottom Panel
- Top Bar
- Added Valeera's Combo Points to the Top Bar as a baseline slot duration & stack counter
- Added two new hotkeys
- Alt+H: Display the newly-added hotkey list, which will display hotkeys added from this user interface, as well as a number of game shortcuts that Blizzard has available(these will display whatever you have them bound to)
- Alt+E: Disable the unit selection in the Top Bar, allowing tooltips to be hovered over more readily
- The Options menu is no longer opened by pressing the Nexus Logo in the Top Bar, and that instead now opens the hotkey list. The Options menu can still be opened by use of the Alt+L Hotkey
- Removed "Click" sound effects from shortcut & buttons, with the exception of buttons that place text in the clipboard
- Added a new option to display a section for team names as part of the top bar, which will resize itself depending on the Top Bar layout selected, similarly to how Core Health functions
- A future version may see an expansion of this to add in a number of different team names and a tally of the maps won by each team
- Gazlowe now features the correct portrait for the sliding team & player names
- Selected Unit UI
- Heroes now display their approximate Experience value, note that this value does not include the winner\loser modifier due to technical limitations
- Slight positional adjustments to make better use of the space
- Removed the ability to revert to Blizzard's Unit Selection UI, as supporting it introduced some bugs that proved difficult to resolve
- Removed the Control Group(Lost Vikings, Samuro with Illusion Master) interface
- Bug Fixes
- Fixed an issue that caused Muradin's Avatar buff to not display correctly in the Top Bar
- Fixed an issue that caused Zarya's target stats for Healing to display the tooltips for Lucio
- Selected Unit Command Panel will now have the correct icon size for the map mechanic active
- Selected Unit Command Panel will now have the correct size for the flashing ability indicator
v0.27
v0.27 (2022-02-03)
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Statistics
- General Updates to support game version 2.55.1.87306
- Replays converted to feature custom statistics now feature an altered map preview image showing the version and intended game build
- This is a more reliable tell of if the version that the custom map is up to date, as the details shown in the replay player text is stored in the replay itself, while this is stored in the custom map, replacing the battleground preview image
- Times used Hearthstone is now functional. Yrel's Bubble Hearth is not included in this count, as it already has it's own cast count tracked
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UI
- General Updates to support game version 2.55.1.87306
- Top Bar
- If the Battleground is Alterac Pass, the number of Keeps standing will be displayed in the Core Health bar for each team
- Deathwing's Cataclysm will now override the Heroic slot prior to reaching level 10, and after level 10 if Burn Beneath My Shadow(the level 10 upgrade to Cataclysm) is selected, and will otherwise be relocated, such as if Bellowing Roar is selected
- 25 Heroes have had their portrait position in the Minimal Top Bar Layout shifted upwards varying degrees: Anduin, Alarak, Alexstrasza, Auriel, Cassia, Ragnaros, Deathwing, Deckard, Fenix, Garrosh, Hogger, Hanzo, Gul'dan, Junkrat, Kel'Thuzad, Lucio, Malthael, Maiev, Mei, Mal'Ganis, Qhira, Samuro, Valeera, Zarya and Zul'jin. This is done to better fit their portrait into the reduced vertical space
- The position of the death timer text in the Minimal Top Bar layout has been shifted slightly down
- The Heroic Icon size in the Minimal Top Bar Layout has been increased by 2
- Greymane's Go For The Throat free cast duration is now displayed as a buff if selected as a talent
- Dehaka's Adaption duration is now displayed as a buff if selected as a talent
- Genji's Dragonblade duration is now displayed as a buff if selected as a talent
- Muradin's Avatar duration is now displayed as a buff if selected as a talent
- Illidan's Metamorphosis bonus health duration is now displayed as a buff if selected as a talent
- Malfurion's Tranquility duration is now displayed as a buff if selected as a talent
- Rehgar's Bloodlust duration is now displayed as a buff if selected as a talent
- Tychus' Odin duration is now displayed as a buff if selected as a talent
- Tyrande's Shadowstalk heal duration is now displayed as a buff if selected as a talent
- Yrel's Ardent Defender duration is now displayed as a buff if selected as a talent
- Jaina's Improved Ice Block icon has been changed to a more complete icon in the selected unit ability display
- Yrel's Basic Abilities now display an altered icon and hide their cooldown while charging in the selected unit ability display
- D.Va's Mech Boosters ability is now replaced with the Cancel Boosters ability while Boosters are active in the selected unit ability display
- Tassadar now displays his Resonance Beam as a non-quest baseline trait.
- Anduin's Glyph of Faith now causes Leap of Faith to display it's charge count when selected at the sixth talent tier
- Genji's Dragonblade now causes Shuriken's Charges to be hidden while active
- Arthas now displays his remaining number of Army of the Dead Ghouls, and the cooldown for sacrificing them, instead of the cooldown of Army of the Dead while any Ghouls are alive
- Bottom Panel
- Arthas now displays his remaining number of Army of the Dead Ghouls, and the cooldown for sacrificing them, instead of the cooldown of Army of the Dead while any Ghouls are alive
- Selected Unit Stats
- Added Unit Radius, this will live-read from the unit, so Heroes like Cho'Gall or Diablo will display a different value while Surging Fist or Shadow Charge is actively moving the unit
- Added Unit XP Value, which will display on non-hero units, when hovered, this will also display the unit veterancy and unit name in the tooltip. Note that Monsters may display an experience value, but this experience is not granted
- Hovering over the movement speed now display the base unit movement speed, as well as the percentage of movespeed compared to the standard heroic movespeed
- Bug Fixes
- Fixed an issue where that the baseline ability slot cooldown could become truncated at certain screen resolutions if the cooldown text was greater than 99 in the Top Bar when set to Compact Layout
- Fixed an issue that caused Anduin's Desperate Prayer cooldown to not be displayed when selected at the third talent tier in the Top Bar and Bottom Panel
- Fixed an issue that caused the Healing Fountian cooldown to be in the incorrect location when the Heroic talent was set to be inserted amongst the selected unit ability display
- Fixed an issue that caused Genji's Dragonblade's Slash ability to not be displayed over the top of Shuriken's icon
v0.27a
v0.26
v0.26 (2021-12-14)
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Statistics
- General Updates to support game version 2.55.0.86938
- Medivh now features one new score value for when he completes Arcane Rift's baseline quest
- Added 16 new generic scores
- Basic Attacks against Heroes
- Basic Attacks against non-Heroes
- Time Spent Mounted
- Time in Shrubs & Stationary
- Time at 100% Mana\Custom Resource & Alive(Replaced with Time in Mech Form for D.Va)
- Time at or below 20% Mana\Custom Resource(Replaced with Time in Pilot Form for D.Va)
- Time affected by Healing Fountain
- Time affected by Regeneration Globes
- Times used the Healing Fountain
- Times used Hearthstone(Currently nonfunctional)
- Mana restored with Healing Fountian
- Mana restored with Regeneration Globes
- Mana restored from Hearthstone, Hall of Storms
- Percentage of Life Lost from taking damage from enemy Heroes
- Percentage of Life Lost from taking damage from non-Heroes
- Percentage of Life Taken from dealing damage to enemy Heroes
- Fixed an issue where the Healing from Hall of Storms would increase from mana restored
- Known Issue: In games that do not feature a complete 5v5, some statistics may stop updating
- Known Issue: Rehgar's Electric Charge does not function properly if the target allied hero has a non-standard heal taken modifier present.
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UI
- General Updates to support game version 2.55.0.86938
- Top Bar
- Added The Lost Viking's Go Go Go! cooldown to the Top Bar as a baseline slot ability
- Added The Junkrat's I Hate Waiting! cooldown if selected
- Added a 5th layout option - Minimal
- Minimal mode only displays the following: Heroic Ability, Healing Fountain, Carried Objective(s), Health & Mana bar, Death Timer, Team Experience & Level, Game Time, and the Upcoming Objective Timer, any other features are not present, and their settings will be ignored in this layout form
- When the "Heroic Into Basic" option is enabled in this layout form, this will insert the Heroic inside the Health & Mana bar, similar to what is seen in the "Spaced" Layout, note that The Lost Vikings ignores this setting due to limited space for their health
- Tracer's Pulse Bomb Charge will be placed into the Heroic slot in this layout format, same as in all other formats except Ultrawide
- In a future version, certain Heroes will have their portraits shifted or shrunk to better suit the reduction in space available
- Added a new option to disable the hero background
- Added a new option to disable displaying Heroes and their talents, cooldowns and health entirely in the Top Bar, for when you don't want to see that info, but like seeing the game time, team xp, and objective timer preview
- Updated Vault of the Warden's tooltip in the Top Bar to display the information about the second charge available at level 20
- Chen's Fortifying Brew has been relocated to the baseline slot, reducing the number of selected unit abilities for Chen to 3, and it now also displays the remaining duration on any shields that have yet to expire
- Chen's Storm, Earth, Fire abilities will now more reliably display while Storm, Earth, Fire is active, and it will now grey out slightly after being used
- Chen's Storm, Earth, Fire remaining duration is now displayed as a buff if selected as a talent
- Buff duration bar now displays above cooldown duration bar in the Baseline slot in the Top Bar, this only impacts Brightwing, and with this most recent version, Chen
- Charge-based talents that do not display their charge count now display as a radial charge instead of their numeric charge counter, such as in the case of Maiev's level 20 talents. Illidan's Blade of Azzinoth and Thrall's Ancestral Wrath display both a radial charge counter and numeric charge counter
- Minor optimisation to the performance impact of the Top Bar
- Bottom Panel
- Added The Junkrat's I Hate Waiting! cooldown if selected
- Attachments
- Chen has had his attachments updated to use the new standard of implementation, supporting displaying Heroic abilities & compatible talents
- D.Va's Attachment settings now features the option to display her Heroic Ability Charges & Cooldown for the Pilot form, instead of just for the Mech form
- Other
- Core & Structure Health Labels as part of their Healthplates now uses a Pulldown menu to select the percentage of health to display the health label, instead of being a simple enabled or disabled. Previously the default option for both of these was enabled, now the default option for the Core is enabled at any percentage of health, and the default option for Structures is disabled. The hotkey to alter these settings remains as Alt+K, which will first disable both of them, and then when pressed again, enable both of them
- Added a new option to disable the timestamped statistics, which may see a very minor performance improvement when disabled. The default option is enabled, this can be toggled with Alt+4
- Redesigned the tab selection on the custom scoreboard to reduce the space required for tab selection
- The Additional Settings and Hero Attachment Settings buttons in the option menu now feature a ridge to help indicate them as buttons of interest
- Rearranged some of the buttons in the options menu to better place things near similar options
- Adjusted Defaults
- The default settings for displaying the Observed Unit UI details has been changed to enabled(Basic Attack Damage, Movespeed, so on)
- Bug Fixes
- Fixed an issue where Maiev's Vault of the Wardens would display a the charge count if the Maiev is a clone created by Ultimate Evolution beyond level 20 in the Top Bar, as they do not gain the second charge
- Fixed an issue where Maiev's Vault of the Wardens would not display the correct cooldown in the Top Bar
- Fixed an issue where baseline charges would not display the radial progress bar when at 1 charge(only applicable for Tracer's Pulse Bomb and D.Va's Self-Destruct) in the Top Bar
- Fixed an issue where the option to the place Heroic talent amid the Basic Abilities in the Top Bar would relocate the Heroic ability for The Lost Vikings to an incorrect location, as they do not feature Basic Abilities, instead that option is now ignored for The Lost Vikings
- Known Issue: Zul'jin's Baseline Quest progress can stop displaying properly in the top bar, unknown cause, seems to fix itself when Zul'jin gains progress
v0.25
v0.25 (2021-09-28)
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Statistics
- Kel'Thuzad now features two new score values for when he reaches the first milestone of Master of the Cold Dark and when he reaches the final milestone of Master of the Cold Dark
- Added support for Zarya's talent shuffle
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UI
- Top Bar
- Whitemane's Clemency is no longer separated in the selected unit abilities, the tooltip values related to it can be seen in the tooltip for Inquisition, reducing the number of selected unit abilities listed to 4
- Brightwing's Soothing Mist Active and Passive cooldowns are now merged into one baseline slot, instead of the Active being part of the selected unit cooldowns and the passive being the baseline slot, reducing the number of selected unit abilities listed to 4. This can be set to only display the cooldown of the Active by disabling baseline buffs
- Zul'jin's Berserker and You Want Axe? are now merged into one baseline slot, instead of Berseker being part of selected unit cooldowns, and You Want Axe? being part of the baseline slot, reducing the number of selected unit abilities listed to 4. This can be set to only display quest progress of You Want Axe? by disabling baseline buffs
- Cho'Gall's Ogre Hide\Ogre Rage has been relocated to the baseline slot, and will display the icon of whichever is active for both Heroes, meaning if Ogre Hide is active, both Cho and Gall's icon will display Ogre Hide, even though it only affects Cho
- Sgt. Hammer's Siege Mode has been relocated to the baseline slot, reducing the number of selected unit abilities listed to 4, and while in Siege Mode will display the icon for Siege Mode, and while in Tank Mode, will display the icon for Tank Mode
- Probius' Warp In Pylon has been relocated to the baseline slot, reducing the number of selected unit abilities listed to 4
- Dehaka's Essence Collection has been relocated to the baseline slot, reducing the number of selected unit abilities listed to 4
- Deathwing's Form Switch cooldown has been removed to reduce the number of selected unit abilities listed to 4, with this the maximum number of selected unit abilities possible is 4
- Added a new option to insert the Heroic Talent amid Basic Abilities, located after the 3rd ability
- This is not compatible with the Spaced Layout option, as the position of the Heroic ability is part of the core design of that layout
- When used with the Compact Layout option, talents 13, 16 and 20 will cascade to the previous tier position even if cascading talents is disabled
- Compact Layout now supports cascading talent slots.
- Updated the Mount-replacement icons for Probius, Deathwing, Falstad, Brightwing, Dehaka, and Sgt. Hammer to use higher resolution icons
- Minor adjustments to the one of the potential baseline locations in the Spaced Layout option for to help prevent overlap
- The Vehicle Passenger UI has been rearranged in all layouts to improve space efficiency
- The Map Mechanic(Overwatch Turrets, Warhead Nuke, Tomb Gems, Blackheart's Coins, so on) will now more correctly position itself in the Compact Layout relative to space availability
- Ultrawide Layout now obeys the align-to-left option, and the ability icon & style size has been increased
- Gall now displays his Eye of Kilrog charges in the selected unit abilities
- Deathwing's Heat Wave remaining duration & bonus damage token count is now displayed as a buff if selected as a talent
- Due to technical limitations & the implementation of this talent, when active with just the initial buff, 0 will be displayed as the buff count. The maximum value for this is 3.
- Ana's Eye of Horus now displays the remaining number of shots while active
- Kerrigan's Maelstrom remaining duration is now displayed as a buff if selected as a talent
- Added Sonya's Battle Rage cooldown & charges
- Added Sgt. Hammer's Maelstrom Rounds cooldown & charges
- Added Varian's Parry charges
- Added Zagara's Creep Tumour charges
- Added Zagara's Nydus Network charges
- Talents that grant or remove charges to abilities or that use charges now display those charges
- List of Ability charges granted by talents this system supports: Johanna's Zealous Glare(Shield Glare), Valla's Acrobat(Vault), Diablo's Overpowering Nightmare(Overpower), Illidan's Unbound(Sweeping Strike, this currently shows on talent selection instead of quest completion), Kael'thas' Twin Spheres(Verdant Spheres), Malfurion's Shan'do's Clarity(Innervate), Lt. Morales Shield Sequencer(Safeguard), Nova's Double Tap(Pinning Shot), Stitches' Second Helping(Devour), Thrall's Echo of the Elements(Chain Lightning), Gazlowe's Bomb Toss(Xplodium Charge) & Overload(Deth Lazor), Tychus' Bob & Weave(Run and Gun), Zeratul's Warp Skirmisher(Vorpal Blade), Anduin's Glyph of Faith(Leap of Faith), Garrosh's Seasoned Soldier(Bloodthirst), Hanzo's Perfect Agility(Natural Agility), Mei's Fresh Powder(Snow Blind), Mephisto's Unyielding Power(Skull Missile, this currently shows on talent selection instead of quest completion), Tracer's One-Two Punch(Melee), Varian's Shield Wall(Parry), and Maiev's Vigorous Vault(Vault of the Wardens)
- List of Talent charges added: Garrosh Body Check(with Inner Rage selected), Maiev's Naisha's Memento, Gul'dan's Consume Soul, Thrall's Ancestral Wrath, Sonya's Battle Rage, Illidan's Blades of Azzinoth, Maiev's Shadow Orb: Vengeance, Maiev's Shadow Orb: Huntress, Maiev's Shadow Orb: Shadow Strike, Sgt. Hammer's Maelstrom Rounds, Sylvanas' Possession, and Medivh's Dust of Disppearance
- If you see any talents that use charges or abilities that are granted charges not listed here, please tell me so I can resolve that
- Bottom Panel
- Redesigned the Bottom Panel's Background to match the Top Bar
- Added Sonya's Battle Rage cooldown & charges
- Added Sgt. Hammer's Maelstrom Rounds cooldown & charges
- Added Zagara's Nydus Network charges
- Talents that use charges now display those charges
- For a list of these charges, look at the list above for the Top Bar, as these are shared between the two.
- Added two new shortcuts
- Shift+L: Display the Hero & Player Names of the left-side team, anchored to the left of the screen
- Shift+R: Display the Hero & Player Names of the right-side team, anchored to the right of the screen
- Other
- The Quest Label for the Top Bar and Bottom Panel for Talents and Baseline has been moved slightly downward
- Removed Valla's Tempered by Discipline Buff, as Blizzard fixed the bug where the stacks would not match your Hatred stacks
- Removed Kel'Thuzad's Phylactery as an active ability, as it features no cooldown and only the quest portion is relevant, which is otherwise tracked(This only matters if you were to set the tier this talent is to only display if the ability is an active, which will now hide this talent)
- The Observed Unit UI now features a third option to be disabled entirely, accessed through a pulldown menu
- The Observed Unit UI no longer displays the talent available popup text
- Bug Fixes
- Fixed an issue where Whitemane's Desperation Preview could not be disabled
- Fixed an issue where Baseline quest progress would not display correctly when reaching high values(1000+)
- Fixed an issue where Valeera's Basic Abilities would not display correctly while in Stealth Mode in the Top Bar
- Fixed an issue where score styles for the Bottom Panel would not display correctly when viewing from the perspective of a player
- Fixed an issue where disabling Minimal Mode(Alt+T) would cause the cascading talent option to revert to the incorrect value if a non-vanilla option was set to be default through settings having been exported
- Fixed an issue where Buffs would not display correctly in the Top Bar in the second talent tier
- Top Bar
v0.24
v0.24A (2021-08-23)
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Statistics
- No changes
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UI
- Fixed an issue where the text for the Healing Fountain Cooldown was not visible in the Top Bar
v0.24 (2021-08-22)
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Statistics
- Expanded Support for Falstad
- Deckard now tracks Heroes hit with each of his Abilities
- Fixed an issue with detecting Abathur's Locust Nest Spawn Counter
- Fixed an issue with Stitches Shambling Horror Casts made possible with Gas Bag score tracking
- Minor behind-the-scenes improvements to consistency
- Updates to support 2.54.3 Patch
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UI
- The Top Bar options for the talent tier 2 and tier 4(Level 4 and Level 10 on most Heroes) have been redesigned to allow for better consistency, factoring in the mixed heroic tier available to different Heroes
- The Top Bar has seen some additional improvements to overall design & colour consistency
- The Wide Top Bar setting has been redesigned, and has been renamed to "Ultrawide Layout", and is recommended for those who use an ultrawide resolution, but still does fit all content within a 16:9 resolution.
- The alternate layout selection for the Top Bar has been redesigned - there will now be 4 different layout options - the standard layout, the alternate option implemented in version 0.23(now labelled "Spaced Layout"), another alternate layout introduced in this version(labelled "Compact Layout"), and the ultrawide layout option
- Added a new option to toggle display Health & Mana borders in the Top Bar
- Added a new option to toggle display of Basic Ability & Fountain Borders
- Added a new option to cause talents to display in cascading fashion when an earlier tier is set to not be visible in the Top Bar. If enabled, talents can shuffle their positions to the position of earlier talents if those earlier talents aren't visible for any reason. Due to technical limitations, altering talent settings when later talents are already visible will result in inconsistent behavior, but when enabled and reenabled this will resolve itself. The default setting for this is enabled, and is not presently compatible with Ultrawide or Compact Layout settings
- Added Nazeebo's Bad Medicine cooldown to the Top Bar & Bottom Panel
- Added Deckard's Horadric Staff cooldown to the Top Bar & Bottom Panel
- Varian's Twin Blades Movement Speed is now displayed as a buff if selected as a talent in the Top Bar
- Sonya's Wrath of the Berserker remaining duration is now displayed as a buff if selected as a talent in the Top Bar
- Valla's Strafe remaining duration is now displayed as a buff if selected as a talent in the Top Bar
- Johanna's Blessed Hammer Basic Attack counter is now displayed as a buff if selected as a talent in the Top Bar
- Tassadar's Archon remaining duration is now displayed in the Top Bar(with no duration text, to prevent confusion), and will overwrite Archon's cooldown while active as the cooldown only starts when it expires. The duration is instead displayed, and if buffs are enabld for the heroic slot, the border of the icon will also have a white decaying radial timer
- Abathur's Ultimate Evolution being active will now hide the cooldown of Ultimate Evolution, as the cooldown only starts when it expires. Monstrosity does not hide the cooldown, even though it only starts when it expires because Blizzard's design is better and "locks" the cooldown at 90 seconds
- Abathur's Evolve Monstrosity Stack Progress will now be hidden while the Monstrosity is dead, will still be treated as a Quest when not displaying for the purposes of display rules
- Core Health in the Top Bar now features a desatured backdrop to help improve contrast
- Medivh's Raven Form Healthplate now features a setting to display it as other healthplates are displayed
- Varian's tier 2 Heroic is now highlighted as a Heroic in the Bottom Panel, instead of highlighting tier 4 as on other Heroes
- Medivh, Falstad, Valla and Kharazim have had their attachments updated to use the new standard of implementation, supporting displaying Heroic abilities & compatible talents
- Samuro's Mirror Image Health & Duration visuals in the Top Bar have been updated(maybe this'll actually be the final version, maybe not!)
- The Lost Vikings Health & Death Timer visuals in the Top Bar have been updated
- When a button that copies into your clipboard is used, a brief popup text is now displayed above the button
- Fixed some issues with health, energy & shield bar visuals not displaying properly after death in the Top Bar
- Fixed an issue where Tyrande's Trueshot Aura cooldown would not display in the Top Bar & Bottom Panel
- Fixed an issue where Johanna's Subdue quest was assigned to incorrect tier slot
- Fixed an issue where Nazeebo's Zombie Wall would not display correctly while active in the Top Bar
- Fixed an issue where Samuro's Mirror Image display in the Top Bar would not be correctly disabled when baseline buffs & stacks are disabled
- Fixed an issue where Brightwing's Attachments had the 4th and 5th option swapped on the unit healthplate
- Fixed an issue where Lost Cavern, Braxis Outpost and Silver City would not be supported properly when displaying total potential owned Forts in the Top Bar
- Fixed a typo in Azmodan's Demon Lieutenant Smite cooldown tickbox tooltip