From eb86c58d23d55e74b584b91c2d35702ba08448be Mon Sep 17 00:00:00 2001 From: Oliver Balaam Date: Tue, 17 Mar 2020 12:53:37 +0000 Subject: [PATCH] Update CHANGELOG.md (#1914) --- CHANGELOG.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index f821134058..87e6437e72 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,22 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [Unreleased-`x.y.z`] - 2020-xx-xx +## [`0.8.1`] - 2020-03-17 +### Adapted from 0.8.1-preview +### Features: +- **SpatialOS GDK for Unreal** > **Editor Settings** > **Region Settings** has been moved to **SpatialOS GDK for Unreal** > **Runtime Settings** > **Region Settings**. +- You can now choose which SpatialOS service region you want to use by adjusting the **Region where services are located** setting. You must use the service region that you're geographically located in. +- Deployments can now be launched in China, when the **Region where services are located** is set to `CN`. +- Updated the version of the local API service used by the UnrealGDK. +- The Spatial output log will now be open by default. +- The GDK now uses SpatialOS 14.5.0. + +### Bug fixes: +- Replicated references to newly created dynamic subobjects will now be resolved correctly. +- Fixed a bug that caused the local API service to memory leak. +- Errors are now correctly reported when you try to launch a cloud deployment without an assembly. +- The Start deployment button will no longer become greyed out when a `spatial auth login` process times out. + ## [`0.8.1-preview`] - 2020-03-16 ### Features: - **SpatialOS GDK for Unreal** > **Editor Settings** > **Region Settings** has been moved to **SpatialOS GDK for Unreal** > **Runtime Settings** > **Region Settings**.