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team_management.py
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import random
import json
import os
from player import Player, Position
from tactics import Tactics, Formation
# Add this dictionary at the top of the file, after the imports
STADIUMS = {
"Arsenal": {"name": "Emirates Stadium", "capacity": 60704},
"Aston Villa": {"name": "Villa Park", "capacity": 42785},
"Bournemouth": {"name": "Vitality Stadium", "capacity": 11379},
"Brentford": {"name": "Gtech Community Stadium", "capacity": 17250},
"Brighton": {"name": "Amex Stadium", "capacity": 31800},
"Burnley": {"name": "Turf Moor", "capacity": 21944},
"Chelsea": {"name": "Stamford Bridge", "capacity": 40341},
"Crystal Palace": {"name": "Selhurst Park", "capacity": 25486},
"Everton": {"name": "Goodison Park", "capacity": 39572},
"Fulham": {"name": "Craven Cottage", "capacity": 25700},
"Liverpool": {"name": "Anfield", "capacity": 53394},
"Luton": {"name": "Kenilworth Road", "capacity": 10356},
"Manchester City": {"name": "Etihad Stadium", "capacity": 53400},
"Manchester United": {"name": "Old Trafford", "capacity": 74140},
"Newcastle": {"name": "St James' Park", "capacity": 52305},
"Nottingham Forest": {"name": "City Ground", "capacity": 30445},
"Sheffield United": {"name": "Bramall Lane", "capacity": 32050},
"Tottenham": {"name": "Tottenham Hotspur Stadium", "capacity": 62850},
"West Ham": {"name": "London Stadium", "capacity": 60000},
"Wolves": {"name": "Molineux Stadium", "capacity": 31750}
}
class Team:
def __init__(self, name):
self.name = name
self.squad = []
self.selected_players = []
self.finances = {
'bank_balance': random.randint(20_000_000, 100_000_000),
'loan': None,
'sponsorship': None
}
self.stadium = STADIUMS[name]
self.injured_players = []
self.unavailable_players = [] # New attribute to track unavailable players
def add_player(self, player):
self.squad.append(player)
def calculate_team_rating(self):
if not self.selected_players:
return 0
return sum(player.rating for player in self.selected_players) / len(self.selected_players)
def auto_select_team(self):
required_positions = self.tactics.get_formation_requirements()
selected_players = []
# Select goalkeeper first
available_goalkeepers = [p for p in self.squad if p.position.name == "GK" and not p.injured]
if available_goalkeepers:
selected_players.append(max(available_goalkeepers, key=lambda x: x.rating))
# Select outfield players
for position, count in required_positions.items():
available_players = [p for p in self.squad if p.position.name == position and not p.injured and p not in selected_players]
selected_players.extend(sorted(available_players, key=lambda x: x.rating, reverse=True)[:count])
self.selected_players = selected_players
return self.calculate_team_rating()
def handle_injuries(self):
for player in self.injured_players:
player.injury_weeks_left -= 1
if player.injury_weeks_left == 0:
player.injured = False
self.injured_players.remove(player)
print(f"{player.name} has recovered from injury and is available for selection.")
def injure_players(self):
if random.random() < 0.1: # 10% chance of injuries occurring
num_injuries = random.randint(1, 2)
for _ in range(num_injuries):
if self.selected_players:
player = random.choice(self.selected_players)
if not player.injured and self.can_injure_player(player):
player.injured = True
player.injury_weeks_left = random.randint(1, 8)
self.injured_players.append(player)
print(f"{player.name} has been injured for {player.injury_weeks_left} weeks.")
def can_injure_player(self, player):
healthy_players_in_position = sum(1 for p in self.squad if p.position == player.position and not p.injured)
return healthy_players_in_position > 4
def add_sponsorship(self, sponsor, weekly_amount, duration):
self.finances['sponsorship'] = {
'sponsor': sponsor,
'weekly_amount': weekly_amount,
'duration': duration,
'weeks_left': duration
}
def calculate_match_attendance(self):
capacity = self.stadium["capacity"]
attendance_percentage = random.uniform(0.75, 0.99) # Between 75% and 99% capacity
return int(capacity * attendance_percentage)
def update_unavailable_players(self):
self.unavailable_players = self.injured_players + [p for p in self.squad if p not in self.selected_players and p.injured]
def get_available_players(self, position):
return [p for p in self.squad if p.position.name == position and p not in self.unavailable_players]
def replace_unavailable_player(self, unavailable_player):
position = unavailable_player.position.name
available_players = self.get_available_players(position)
print(f"\nChoose a replacement for {unavailable_player.name} ({position}):")
for i, player in enumerate(available_players, 1):
print(f"{i}. {player.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
while True:
try:
choice = int(input("Enter the number of the replacement player: ")) - 1
if 0 <= choice < len(available_players):
replacement = available_players[choice]
self.selected_players[self.selected_players.index(unavailable_player)] = replacement
print(f"{replacement.name} has replaced {unavailable_player.name} in the starting lineup.")
break
else:
print("Invalid choice. Please try again.")
except ValueError:
print("Please enter a valid number.")
def check_and_replace_unavailable_players(self):
self.update_unavailable_players()
for player in self.selected_players:
if player in self.unavailable_players:
self.replace_unavailable_player(player)
def get_missing_position(self):
required_positions = self.tactics.get_formation_requirements()
required_positions['GK'] = 1 # Ensure we always require one goalkeeper
current_positions = {p.position.name: 0 for p in self.selected_players}
for player in self.selected_players:
current_positions[player.position.name] += 1
for position, count in required_positions.items():
if current_positions.get(position, 0) < count:
return position
return None # This should now only happen if the team is complete
def replace_missing_player(self, position):
available_players = [p for p in self.squad if p.position.name == position and p not in self.selected_players and not p.injured]
if not available_players:
print(f"No available {position} players. Please change your formation or transfer in a new player.")
return
print(f"\nAvailable {position} players:")
for i, player in enumerate(available_players, 1):
print(f"{i}. {player.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
while True:
try:
choice = int(input(f"Select a {position} player: ")) - 1
if 0 <= choice < len(available_players):
new_player = available_players[choice]
# Find the correct position to insert the new player
insert_index = 0
for i, player in enumerate(self.selected_players):
if player.position.name == position:
insert_index = i + 1
elif player.position.name != position and insert_index > 0:
break
# Insert the new player in the correct position
self.selected_players.insert(insert_index, new_player)
print(f"{new_player.name} has been added to the starting lineup in position {insert_index + 1}.")
break
else:
print("Invalid choice. Please try again.")
except ValueError:
print("Please enter a valid number.")
def create_teams():
team_names = list(STADIUMS.keys()) # Use the keys from the STADIUMS dictionary
teams = [Team(name) for name in team_names]
for team in teams:
generate_squad(team)
team.tactics = Tactics() # Add this line
save_team_to_file(team)
return teams
def generate_squad(team):
positions = ["GK", "DF", "MF", "FW"]
position_counts = {
"GK": 3,
"DF": 6,
"MF": 6,
"FW": 5
}
for position, count in position_counts.items():
for _ in range(count):
player = Player.generate_player(position)
team.add_player(player)
def save_team_to_file(team):
team_data = {
"name": team.name,
"squad": [{"name": player.name, "position": player.position.name, "rating": player.rating, "age": player.age, "value": player.value} for player in team.squad],
"stadium": team.stadium
}
file_path = os.path.join("Teams", f"{team.name}.json")
with open(file_path, "w") as f:
json.dump(team_data, f, indent=2)
def choose_team(teams):
print("\nChoose your team:")
for i, team in enumerate(teams, 1):
print(f"{i}. {team.name}")
while True:
try:
choice = int(input("Enter the number of your chosen team: ")) - 1
if 0 <= choice < len(teams):
return teams[choice]
else:
print("Invalid choice. Please try again.")
except ValueError:
print("Please enter a valid number.")
def display_squad(team):
print(f"\n{team.name} Squad:")
# Display selected players first
if team.selected_players:
print("\nSelected Starting XI:")
for i, player in enumerate(team.selected_players, 1):
print(f"{i}. {player.name} - {player.position.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
avg_rating = team.calculate_team_rating()
print(f"\nTeam Average Rating: {avg_rating:.2f}")
# Display unselected players
print("\nOther Squad Players:")
unselected_players = [p for p in team.squad if p not in team.selected_players]
for i, player in enumerate(unselected_players, len(team.selected_players) + 1):
print(f"{i}. {player.name} - {player.position.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
def select_team(team):
required_positions = team.tactics.get_formation_requirements()
selected_players = []
print(f"\nSelect 11 players for {team.name} (Formation: {team.tactics.formation.value}):")
# Handle injured players first
if team.injured_players:
print("\nInjured players:")
for injured_player in team.injured_players:
print(f"{injured_player.name} - {injured_player.position.name} - Out for {injured_player.injury_weeks_left} weeks")
# Select goalkeeper first
print("\nSelect 1 Goalkeeper:")
available_goalkeepers = [p for p in team.squad if p.position.name == "GK" and not p.injured]
for i, player in enumerate(available_goalkeepers, 1):
print(f"{i}. {player.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
while True:
try:
choice = int(input("Select goalkeeper: ")) - 1
if 0 <= choice < len(available_goalkeepers):
selected_players.append(available_goalkeepers[choice])
break
else:
print("Invalid choice. Please try again.")
except ValueError:
print("Please enter a valid number.")
# Select remaining outfield players
for position, count in required_positions.items():
print(f"\nSelect {count} {position}(s):")
available_players = [p for p in team.squad if p.position.name == position and not p.injured and p not in selected_players]
for _ in range(count):
display_squad = [p for p in available_players if p not in selected_players]
for i, player in enumerate(display_squad, 1):
print(f"{i}. {player.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
while True:
try:
choice = int(input(f"Select player {len(selected_players) + 1}: ")) - 1
if 0 <= choice < len(display_squad):
selected_players.append(display_squad[choice])
break
else:
print("Invalid choice. Please try again.")
except ValueError:
print("Please enter a valid number.")
team.selected_players = selected_players
print("\nSelected Team:")
for i, player in enumerate(team.selected_players, 1):
print(f"{i}. {player.name} - {player.position.name} - Rating: {player.rating} - Age: {player.age} - Value: £{player.value:,}")
team_rating = team.calculate_team_rating()
print(f"\nTeam Rating: {team_rating:.2f}")
return team_rating
def auto_select_team(team):
required_positions = team.tactics.get_formation_requirements()
selected_players = []
# Select goalkeeper first
available_goalkeepers = [p for p in team.squad if p.position.name == "GK" and not p.injured]
if available_goalkeepers:
selected_players.append(max(available_goalkeepers, key=lambda x: x.rating))
# Select outfield players
for position, count in required_positions.items():
available_players = [p for p in team.squad if p.position.name == position and not p.injured and p not in selected_players]
selected_players.extend(sorted(available_players, key=lambda x: x.rating, reverse=True)[:count])
team.selected_players = selected_players
return team.calculate_team_rating()
def generate_sponsorship_offers():
# Read sponsor names from the file
script_dir = os.path.dirname(os.path.abspath(__file__))
sponsors_file = os.path.join(script_dir, 'sponsors.txt')
with open(sponsors_file, 'r', encoding='utf-8') as f:
business_names = [line.strip() for line in f if line.strip()]
# Randomly select 3 sponsors
selected_businesses = random.sample(business_names, 3)
offers = []
for business in selected_businesses:
weekly_amount = random.randint(50_000, 500_000)
duration = random.randint(10, 52) # 10 weeks to 1 year
offers.append({
'sponsor': business,
'weekly_amount': weekly_amount,
'duration': duration
})
return offers