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Final Boss Object Missing Up Button Constant #89

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Not-So-Filter opened this issue Aug 28, 2024 · 0 comments
Open

Final Boss Object Missing Up Button Constant #89

Not-So-Filter opened this issue Aug 28, 2024 · 0 comments

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@Not-So-Filter
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I was looking through the final boss object when I came across this minor issue. The value is set to $100, which should be changed to btnUp<<8 to be consistent with the signpost object and the prison capsule object in order to better understand what command was set at the high byte.

move.w #$100,(v_jpadhold2).w

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