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Rubikscam

This is an FPGA project for the DE-2 Card with the chip Cyclone II. It is written for quartus 13.

It implements a hand recognition for the control of embed software, and comes with two game examples:

  • A two player pong
  • A 3D engine, that should display a Rubik's Cube (the reason the project is named so), that can be controlled with the hands.

TODO

  • Fix the SRAM driver that don't seem to be beginning to work (concerning the 3D engine)
  • Link the different parts with comprehensive branches
  • Improve the 3D engine
    • implement rotations
    • implement color depth
    • implement line and surface rasterization for the drawing of shapes
    • implement depth sorting algorithm (ray tracing) to be able to draw the shapes in the right order