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All subfolders in the GameData folder within the .zip file need to be extracted into your KSP/GameData folder.
Extract the GameData/SSTU folder to <KSP>/GameData/SSTU
Extract the GameData/CommunityResourcePack folder to <KSP>/GameData/CommunityResourcePack
Extract the GameData/KSPWheel folder to <KSP>/GameData/KSPWheel
Extract the GameData/000_TexturesUnlimited folder to <KSP>/GameData/000_TexturesUnlimited
Extract the ModuleManager.*.*.*.dll file to <KSP>/GameData/ModuleManager.*.*.*.dll
Optional patches are available from the SSTULabs GitHub repository in the SSTU-OptionalPatches folder. Install these anywhere in your GameData folder to enable the patches.
When running the game on Windows, for best graphical performance, start the game using the -force-glcore or -force-d3d11 command line options; this will enable use of OpenGL/DX11 graphics APIs which offer more modern features than the default of DX9